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Steam News1 August 202620d ago

Patch 1.3.3 – Expanded Cut Selection and Usability Improvements

This update expands the number of cuts available in the cutting scene and includes several improvements to UI display, font rendering, mining scenes, rasterized rendering, localization, and overall usability.

Full notes

Full RigidGems Museum update

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What changed

3 fixes5 additions5 changes0 removals
  • UI and audio
  • Gameplay
  • Performance
  • Maps
  • Fixes
  • Balance
changedThis update expands the number of cuts available in the cutting scene and includes several improvements to UI display, font rendering, mining scenes, rasterized rendering, localization, and overall usability.
changedImproved cut calculation precision, increasing the number of selectable cuts in the cutting scene from 468 to 511
addedAdded popup text descriptions for the top-right icons
fixedFixed text positioning issues during font rendering
changedExpanded the floor area on the world map
fixedFixed an issue where shadows were not displayed in the mining scene

RigidGems Museum changes

changedThis update expands the number of cuts available in the cutting scene and includes several improvements to UI display, font rendering, mining scenes, rasterized rendering, localization, and overall usability.
changedImproved cut calculation precision, increasing the number of selectable cuts in the cutting scene from 468 to 511
addedAdded popup text descriptions for the top-right icons
fixedFixed text positioning issues during font rendering
changedExpanded the floor area on the world map

This update expands the number of cuts available in the cutting scene and includes several improvements to UI display, font rendering, mining scenes, rasterized rendering, localization, and overall usability.

Main changes

  • Improved cut calculation precision, increasing the number of selectable cuts in the cutting scene from 468 to 511

  • Added popup text descriptions for the top-right icons

  • Fixed text positioning issues during font rendering

  • Expanded the floor area on the world map

  • Fixed an issue where shadows were not displayed in the mining scene

  • Improved localization quality across supported languages

  • Adjusted WASD movement speed

  • Fixed a bug in inclusion calculation during rasterized rendering

  • Added illustrated mouse-control instructions to the initial explanation scene

  • Added more texture variations for mining maps

  • Added a camera zoom presentation that focuses on the newly created loose gem in the gallery after cutting

With this update, more cut designs are now available, and the initial controls and UI elements are easier to understand. It also improves visual quality and usability across mining, rasterized rendering, gallery presentation, and localization.

Source

Steam News / 1 August 2026

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