Full notes
Full RigidGems Museum update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
RigidGems Museum changes
This update delivers a broad set of usability and quality improvements, with a strong focus on cut controls, UI polish, camera handling, and localization.
Changes included in this patch:
Completely reworked the cut controls for a more intuitive and responsive experience
Improved the cut UI for better clarity and ease of use
Added options to align the cut view parallel to the X, Y, and Z planes
Added a reset function for cut orientation
Fixed an issue where the wireframe color animation changed too quickly
Added a rotation cursor to the cut wireframe overlay
Improved localization quality across all supported languages
Fixed an issue where unintended input could be detected when renaming galleries
Revised and corrected cut information shown in descriptions
Added right double-click selling for rough stones in the inventory
Mouse wheel now moves the camera forward and backward
Expanded the Help section with more detailed guidance
Source
Changelog.gg summarizes and formats this update. How we read updates.
