Full notes
Full Rigid Force Alpha update
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What changed
- Gameplay
- UI and audio
- Maps
- Compatibility
- Performance
Rigid Force Alpha changes
Rigid Force Alpha V1.1.0 is now available! With this update you'll get the following new features and improvements:
Features:
- New LanguagesUI texts are now also available in Spanish, French and Italian!
- Difficulty AdjustmentsAll difficulty levels have been reworked according to community feedback. Easy difficulty is now much more beginner-friendly, while Medium and Hard have received some additional detail adjustments.
Bonus Credits: Receive additional Credits for the Main Mission for each hour played!
- Stage SelectionOn 'Easy' you can now select the stage you want to start from! All stages you have already played through are available as entry point.
Improved Controller Support: With Steam Input you can now use all controllers supported by the Steam Client with Rigid Force Alpha! For further information please refer to the Steam documentation.
Bugfixes & Improvements:
- RenderingFixed a rendering bug that caused display problems in non-16:9 resolutions.
- BalancingAll possibilities for infinite score farming have been removed. ¯\_(ツ)_/¯
- BalancingSome score values have been adjusted for Main Mission.
Balancing: Items now move a little slower and can be collected more easily.
General improvements of performance.
If you have any feedback or questions please feel free to contact us via the forum or drop us a mail at support@com8com1.com! Have a spooky Halloween...!
Source
Changelog.gg summarizes and formats this update. How we read updates.
