HomeGamesUpdatesPricingMethodology
Steam News20 January 20265mo ago

One Click Upgrades - Demo Patch - January 20th, 2026

Hey folks, made some improvements to the upgrade selection menu to simplify the experience, let me know if you like it, hate it, or wish I would change it juuuust a little.

Full notes

Full RIG Riot update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey folks, made some improvements to the upgrade selection menu to simplify the experience, let me know if you like it, hate it, or wish I would change it juuuust a little. next on the list is improving the new player experience, so look forward to that!

What changed

1 fix1 addition14 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Events
addedHey folks, made some improvements to the upgrade selection menu to simplify the experience, let me know if you like it, hate it, or wish I would change it juuuust a little. next on the list is improving the new player experience, so look forward to that!
changedUpgrade selection now requires only a single click. Let me know if anything does not seem to be behaving as you would expect. If you want to dual-wield Weapons or equip duplicates of a Volatile Mod you now need to select the slot you want to equip the upgrade to before selecting the upgrade
changedChanged default photo mode keybind for gamepad to d-pad-down instead of right
changedChanged default Backpack Ability keybind for gamepad to d-pad-right instead of down
changedReduced base volume of energy depleted sound
changedThe player's mouse is now moved out of the way when opening the upgrade selection screen while using a controller

RIG Riot changes

addedHey folks, made some improvements to the upgrade selection menu to simplify the experience, let me know if you like it, hate it, or wish I would change it juuuust a little. next on the list is improving the new player experience, so look forward to that!
changedUpgrade selection now requires only a single click. Let me know if anything does not seem to be behaving as you would expect. If you want to dual-wield Weapons or equip duplicates of a Volatile Mod you now need to select the slot you want to equip the upgrade to before selecting the upgrade
changedChanged default photo mode keybind for gamepad to d-pad-down instead of right
changedChanged default Backpack Ability keybind for gamepad to d-pad-right instead of down
changedReduced base volume of energy depleted sound

Changes

  • Upgrade selection now requires only a single click. Let me know if anything does not seem to be behaving as you would expect. If you want to dual-wield Weapons or equip duplicates of a Volatile Mod you now need to select the slot you want to equip the upgrade to before selecting the upgrade

  • Changed default photo mode keybind for gamepad to d-pad-down instead of right

  • Changed default Backpack Ability keybind for gamepad to d-pad-right instead of down

  • Reduced base volume of energy depleted sound

  • The player's mouse is now moved out of the way when opening the upgrade selection screen while using a controller

  • Adjusted location of stat displays in the RIG Part menu to cover your RIG less

  • Adjusted the default target selection behavior further

Balance

  • Slightly increased scrap rewards from completing objectives

  • Reduced cost of many settlement upgrades

  • Adjusted horde enemy costs to reduce spawn frequency of powerful enemies early in your runs

  • Adjusted enemy spawn location determination logic to reduce enemies spawning on top of the player

Note: Previously, if the game could not find an open area to spawn enemies at a reasonable distance from the player, it would instead spawn them in the nearest hotspot (procedural generation mini-levels used for objectives). Unfortunately, this created situations where enemies would spawn effectively on-top of the player if they were in a hotspot at the time. Now the game instead chooses the second-nearest hotspot to the player if the player is too close to their nearest hotspot

  • Reduced bandit assault sentry damage

Bug Fixes

  • Fix part menu scrolling not working for gamepad users

Source

Steam News / 20 January 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.