Full notes
Full RIG Riot update
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Repeated intro
Hey folks, made some improvements to the upgrade selection menu to simplify the experience, let me know if you like it, hate it, or wish I would change it juuuust a little. next on the list is improving the new player experience, so look forward to that!
What changed
- Gameplay
- UI and audio
- Balance
- Events
RIG Riot changes
Changes
Upgrade selection now requires only a single click. Let me know if anything does not seem to be behaving as you would expect. If you want to dual-wield Weapons or equip duplicates of a Volatile Mod you now need to select the slot you want to equip the upgrade to before selecting the upgrade
Changed default photo mode keybind for gamepad to d-pad-down instead of right
Changed default Backpack Ability keybind for gamepad to d-pad-right instead of down
Reduced base volume of energy depleted sound
The player's mouse is now moved out of the way when opening the upgrade selection screen while using a controller
Adjusted location of stat displays in the RIG Part menu to cover your RIG less
Adjusted the default target selection behavior further
Balance
Slightly increased scrap rewards from completing objectives
Reduced cost of many settlement upgrades
Adjusted horde enemy costs to reduce spawn frequency of powerful enemies early in your runs
Adjusted enemy spawn location determination logic to reduce enemies spawning on top of the player
Note: Previously, if the game could not find an open area to spawn enemies at a reasonable distance from the player, it would instead spawn them in the nearest hotspot (procedural generation mini-levels used for objectives). Unfortunately, this created situations where enemies would spawn effectively on-top of the player if they were in a hotspot at the time. Now the game instead chooses the second-nearest hotspot to the player if the player is too close to their nearest hotspot
Reduced bandit assault sentry damage
Bug Fixes
Fix part menu scrolling not working for gamepad users
Source
Changelog.gg summarizes and formats this update. How we read updates.
