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Steam News30 June 20262mo ago

EA Patch 1

June 29, 2026 New patch drop! This one's mostly focused on bugfixes but I wanted to get a few new fun things in the build too, hope y'all enjoy.

Full notes

Full Rift Wizard 3 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes10 additions7 changes2 removals
  • Gameplay
  • Balance
  • Fixes
  • Performance
  • UI and audio
addedNew patch drop! This one's mostly focused on bugfixes but I wanted to get a few new fun things in the build too, hope y'all enjoy.
changedChronomancy Shrine now costs SP equal to the chosen spell's level
addedAdded Bone Wheel
addedAdded Stone Shark
changedBuffed The Gardener's HP
addedAdded a new penultimate boss

Rift Wizard 3 changes

addedNew patch drop! This one's mostly focused on bugfixes but I wanted to get a few new fun things in the build too, hope y'all enjoy.
changedChronomancy Shrine now costs SP equal to the chosen spell's level
addedAdded Bone Wheel
addedAdded Stone Shark
changedBuffed The Gardener's HP

June 29, 2026

New patch drop! This one's mostly focused on bugfixes but I wanted to get a few new fun things in the build too, hope y'all enjoy.

A heads up, this may break your save, you should be able to switch to the prev_main branch in Steam to continue on the previous build!

Behavior Changes:

Chronomancy Shrine now costs SP equal to the chosen spell's level

Acquiring 100 resist now cures frozen, poison, bleed, and necrosis even when they're already applied

Monster Changes:

Added Bone Wheel

Added Stone Shark

Buffed The Gardener's HP

Added a new penultimate boss

Arch Fiend and Mind Maggot Wretch death curses are now timed instead of permanent

Gelid Mirror now channels for 8 turns instead of 6 to make a new mirror

Companion Changes:

Added Bard companion

Added Alchemist companion

Added Valkyrie companion

Spell Changes:

Added Immolate's Cursed Flames upgrade

Meteor Shower radius reduced

Summon Rider now shows which Horseman it will summon

Dragon Claw's Chaos Claws upgrade will now clear webs

Slime Form now summons one of each upgraded slime type; Chromatic Oozemancer adds additional random slimes

Reworked Cindervein, Stormcrest, and Winterbringer upgrades for their respective spells

Cindervein, Stormcrest, Winterbringer, Skull Sentry, and Wizard Colossus now summon if there is room

Devour Flesh's Controlled Appetite now leaves the target with at least 1 HP and Mass Feeding now heals other allies based on HP actually taken

Equipment Changes:

The North Pole no longer grants Metallic spells max charges and now costs more Any components

Cold Iron Heart, Sunforged Iris, Runespeaker's Gorget, Molten Carapace, and Plague Doctor's Mask now remove the statuses their resistances prevent

Bugfixes:

Fixed Essence Flux banishment leaving units alive

Fixed Armor of the Master copying resistance values incorrectly

Fixed Group Teleport crashes when teleporting giant units

Fixed a crash involving Wild Magic

Fixed Dissolution crashes when no nearby tile can hold a generated component

Fixed Death Cleave recast timing and kill checks against transforming units

Fixed Annihilate's Assured Destruction checking the wrong unit

Fixed Boiling Blood's Endless Fury upgrade not working

Fixed Mercurize missing upgrades when triggered through Magnetize

Fixed Glaive Warden and Artificial Heart behavior depending on acquisition order

Fixed Growth effects triggering from self-owned poison, bleed, and similar damage

Fixed several tooltip typos and wording issues

Source

Steam News / 30 June 2026

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