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Steam News14 April 20251y ago

Beta Branch Patch 25

Patch 2 Update 1 Notes: Balancing: Cost Changes: Cleaving Whirlwind: Cost reduced from 6 → 4. Mutant Wolf: Cost reduced from 3 → 2. Fenris: Cost reduced from 5 → 4.

Full notes

Full Rift Wizard 2 update

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What changed

2 fixes0 additions5 changes0 removals
  • Gameplay
  • Balance
  • Performance
  • UI and audio
changedCleaving Whirlwind: Cost reduced from 6 → 4. Mutant Wolf: Cost reduced from 3 → 2. Fenris: Cost reduced from 5 → 4. Summon Wizard – Mutant Wizard: Cost reduced from 3 → 2. Summon Wizard – Jealousy: Cost reduced from 8 → 7. Burning Idol – Bone Explosion: Cost reduced from 3 → 2. Burning Idol – Indiscriminate Hunger: Cost reduced from 6 → 4. Searing Orb – Matter Melting: Cost reduced from 4 → 2. Siege Golems – Assistant Cannoneers: Cost reduced from 3 → 2. Siege Golems – Recycling: Cost reduced from 5 → 3. Siege Golems – Chaos Cannon: Cost reduced from 7 → 5. Heaven’s Wrath: Base charges increased from 2 → 4. Heaven’s Wrath – Culling: Cost increased from 3 → 4. Heaven’s Wrath – Halt Heretics: Cost reduced from 3 → 2. Searing Orb – Matter Melt: Cost reduced from 4 → 2
changedAura of Purity: Cost increased to 2. Now cleanses existing debuffs when applied. Boots of Imminent Doom: Now uses the spell's range rather than a fixed radius of 4. Petrification Aura reworked, the duration of petrify is equal to the spell's duration. (was previously fixed at 2 turns) charges reduced 3 → 2, duration reduced 7 → 6. Plague of Filth's Plague Horseman upgrade now summons a permanent Black Rider. Eye Spells with the 'onlooker' upgrade will now summon that unit on recasting the spell. Dispersion Field now stacks duration by default. Gave Sight of Blood the Eye tag.
changedNerfs: Floating Eyeball's Eyemage upgrade restricted to other level 2 Eye spells. (2 turns to get 10+ sets of Ion tentacles was a little too silly.)
fixedFixed crash when using Death Cleave's Cleaving Whirlwind teleport over chasms. Vampiricism no longer triggers Thorns. Thorns no longer trigger on allied attacks. Fixed Magnetize’s Hemomagnetism upgrade not functioning. Fixed Icicle’s Storm Spike targeting web tiles incorrectly. Underworld Passage – Make Entrance: Tooltip now correctly appears.
changedLifedrain AI will now avoid targeting units already affected by the debuff. Berserk units no longer prioritize the player over other valid targets.
changedUI & Miscellaneous
Cleaving Whirlwind: Cost64Cleaving Whirlwind: Cost decreased, nerfMutant Wolf: Cost32Mutant Wolf: Cost decreased, nerfFenris: Cost54Fenris: Cost decreased, nerfSummon Wizard – Mutant Wizard: Cost32Summon Wizard – Mutant Wizard: Cost decreased, nerf

Patch 2 Update 1 Notes:

Balancing:

Cost Changes:

Cleaving Whirlwind

Cost reduced from 6 → 4.

Mutant Wolf

Cost reduced from 3 → 2.

Fenris

Cost reduced from 5 → 4.

Summon Wizard – Mutant Wizard

Cost reduced from 3 → 2.

Summon Wizard – Jealousy

Cost reduced from 8 → 7.

Burning Idol – Bone Explosion

Cost reduced from 3 → 2.

Burning Idol – Indiscriminate Hunger

Cost reduced from 6 → 4.

Searing Orb – Matter Melting

Cost reduced from 4 → 2.

Siege Golems – Assistant Cannoneers

Cost reduced from 3 → 2.

Siege Golems – Recycling

Cost reduced from 5 → 3.

Siege Golems – Chaos Cannon

Cost reduced from 7 → 5.

Heaven’s Wrath

Base charges increased from 2 → 4.

Heaven’s Wrath – Culling

Cost increased from 3 → 4.

Heaven’s Wrath – Halt Heretics

Cost reduced from 3 → 2.

Searing Orb – Matter Melt

Cost reduced from 4 → 2

Buffs:

Aura of Purity

Cost increased to 2. Now cleanses existing debuffs when applied.

Boots of Imminent Doom

Now uses the spell's range rather than a fixed radius of 4. Petrification Aura reworked, the duration of petrify is equal to the spell's duration. (was previously fixed at 2 turns) charges reduced 3 → 2, duration reduced 7 → 6. Plague of Filth's Plague Horseman upgrade now summons a permanent Black Rider. Eye Spells with the 'onlooker' upgrade will now summon that unit on recasting the spell. Dispersion Field now stacks duration by default. Gave Sight of Blood the Eye tag.

Nerfs: Floating Eyeball's Eyemage upgrade restricted to other level 2 Eye spells. (2 turns to get 10+ sets of Ion tentacles was a little too silly.)

Bug Fixes

Fixed crash when using Death Cleave's Cleaving Whirlwind teleport over chasms. Vampiricism no longer triggers Thorns. Thorns no longer trigger on allied attacks. Fixed Magnetize’s Hemomagnetism upgrade not functioning. Fixed Icicle’s Storm Spike targeting web tiles incorrectly. Underworld Passage – Make Entrance: Tooltip now correctly appears.

AI Behavior

Lifedrain AI will now avoid targeting units already affected by the debuff. Berserk units no longer prioritize the player over other valid targets.

UI & Miscellaneous

Reinstated Fireball's Ash Ball upgrade.

Ion Tentacles

Tooltip now shows more useful information on behavior.

Mass Calcification

Now previews affected allies before casting. Rain of Thunderbolts Everstorm upgrade renamed to Stormbringer to reflect behavior. Slime Form – Blood Slimes now inherit all minion bonuses correctly. Regenerative Goop – Regen Aura tooltip now shows added Slime tag. Fixed a handful of typos and missing tooltips in examining spell upgrades.

Source

Steam News / 14 April 2025

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