Full notes
Full Rift Wizard 2 update
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What changed
- Gameplay
- Balance
- Performance
- UI and audio
Patch 2 Update 1 Notes:
Balancing:
Cost Changes:
Cleaving Whirlwind
Cost reduced from 6 → 4.
Mutant Wolf
Cost reduced from 3 → 2.
Fenris
Cost reduced from 5 → 4.
Summon Wizard – Mutant Wizard
Cost reduced from 3 → 2.
Summon Wizard – Jealousy
Cost reduced from 8 → 7.
Burning Idol – Bone Explosion
Cost reduced from 3 → 2.
Burning Idol – Indiscriminate Hunger
Cost reduced from 6 → 4.
Searing Orb – Matter Melting
Cost reduced from 4 → 2.
Siege Golems – Assistant Cannoneers
Cost reduced from 3 → 2.
Siege Golems – Recycling
Cost reduced from 5 → 3.
Siege Golems – Chaos Cannon
Cost reduced from 7 → 5.
Heaven’s Wrath
Base charges increased from 2 → 4.
Heaven’s Wrath – Culling
Cost increased from 3 → 4.
Heaven’s Wrath – Halt Heretics
Cost reduced from 3 → 2.
Searing Orb – Matter Melt
Cost reduced from 4 → 2
Buffs:
Aura of Purity
Cost increased to 2. Now cleanses existing debuffs when applied.
Boots of Imminent Doom
Now uses the spell's range rather than a fixed radius of 4. Petrification Aura reworked, the duration of petrify is equal to the spell's duration. (was previously fixed at 2 turns) charges reduced 3 → 2, duration reduced 7 → 6. Plague of Filth's Plague Horseman upgrade now summons a permanent Black Rider. Eye Spells with the 'onlooker' upgrade will now summon that unit on recasting the spell. Dispersion Field now stacks duration by default. Gave Sight of Blood the Eye tag.
Nerfs: Floating Eyeball's Eyemage upgrade restricted to other level 2 Eye spells. (2 turns to get 10+ sets of Ion tentacles was a little too silly.)
Bug Fixes
Fixed crash when using Death Cleave's Cleaving Whirlwind teleport over chasms. Vampiricism no longer triggers Thorns. Thorns no longer trigger on allied attacks. Fixed Magnetize’s Hemomagnetism upgrade not functioning. Fixed Icicle’s Storm Spike targeting web tiles incorrectly. Underworld Passage – Make Entrance: Tooltip now correctly appears.
AI Behavior
Lifedrain AI will now avoid targeting units already affected by the debuff. Berserk units no longer prioritize the player over other valid targets.
UI & Miscellaneous
Reinstated Fireball's Ash Ball upgrade.
Ion Tentacles
Tooltip now shows more useful information on behavior.
Mass Calcification
Now previews affected allies before casting. Rain of Thunderbolts Everstorm upgrade renamed to Stormbringer to reflect behavior. Slime Form – Blood Slimes now inherit all minion bonuses correctly. Regenerative Goop – Regen Aura tooltip now shows added Slime tag. Fixed a handful of typos and missing tooltips in examining spell upgrades.
Source
Changelog.gg summarizes and formats this update. How we read updates.
