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Steam News5 March 20242y ago

Demo Update

Thanks to community feedback, the following improvements were added to this update: tooltip: * Added information about the skill the mouse is hovering over (in the character's skills tab), such as its effects, cooldown

In this update3

Full notes

Full Rift Survivors update

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What changed

0 fixes2 additions0 changes0 removals
  • UI and audio
  • Performance
addedtooltip:Added information about the skill the mouse is hovering over (in the character's skills tab), such as its effects, cooldown time, duration, etc. * Added information about character attributes, including their functions and which other attributes benefit. * Visual feedback will appear on the character's life bar when they take damage.
addedGame balancing:The character's movement speed has been significantly increased. * The "Immortality" time after taking damage has been changed from 0.5 seconds to 1 second. * The amount of experience required to gain talent points has been drastically reduced and will not exceed the maximum of 500 experience points for each talent point. * Due to the increase in the character's movement speed, the radiant amber gem (movement speed) has been adjusted from an increment of (5, 10, 15, 20) to (4, 6, 9, 11) according to its rarity. * The Robust Sapphire gem had its effect changed from adding a bonus to your shield skills to reduce the time to regenerate the character's health. * Some other tweaks under the hood to improving performance.
* The "Immortality" time after taking damage0.5seconds1second* The "Immortality" time after taking damage increased, buff

Rift Survivors changes

addedAdded information about the skill the mouse is hovering over (in the character's skills tab), such as its effects, cooldown time, duration, etc. * Added information about character attributes, including their functions and which other attributes benefit. * Visual feedback will appear on the character's life bar when they take damage.
addedThe character's movement speed has been significantly increased. * The "Immortality" time after taking damage has been changed from 0.5 seconds to 1 second. * The amount of experience required to gain talent points has been drastically reduced and will not exceed the maximum of 500 experience points for each talent point. * Due to the increase in the character's movement speed, the radiant amber gem (movement speed) has been adjusted from an increment of (5, 10, 15, 20) to (4, 6, 9, 11) according to its rarity. * The Robust Sapphire gem had its effect changed from adding a bonus to your shield skills to reduce the time to regenerate the character's health. * Some other tweaks under the hood to improving performance.

Thanks to community feedback, the following improvements were added to this update:

tooltip:

  • * Added information about the skill the mouse is hovering over (in the character's skills tab), such as its effects, cooldown time, duration, etc.

    * Added information about character attributes, including their functions and which other attributes benefit.

    * Visual feedback will appear on the character's life bar when they take damage.

Game balancing:

  • * The character's movement speed has been significantly increased.

    * The "Immortality" time after taking damage has been changed from 0.5 seconds to 1 second.

    * The amount of experience required to gain talent points has been drastically reduced and will not exceed the maximum of 500 experience points for each talent point.

    * Due to the increase in the character's movement speed, the radiant amber gem (movement speed) has been adjusted from an increment of (5, 10, 15, 20) to (4, 6, 9, 11) according to its rarity.

    * The Robust Sapphire gem had its effect changed from adding a bonus to your shield skills to reduce the time to regenerate the character's health.

    * Some other tweaks under the hood to improving performance.

Source

Steam News / 5 March 2024

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