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- Rift Riff
Rift Riff is out now!
After 1,5 years of development, Rift Riff is finally out!!! And just these last 6 months have been particularly exciting for us as we've been playtesting and iterating heavily on the game: producing more rifts, more tow…
Announcement2 changesBalanceServer - Rift Riff
Rift Riff Releases May 9!
Rifters – May 9th!!! We're happy to announce that Rift Riff will be releasing in two weeks on Friday, May 9th! We've been working on a final world, with a big bad ancient citadel from eons past. Maybe it's still operabl…
Event4 changesMapsGameplay - Rift Riff
Get the Next Fest Demo!
Hey Rifters, Ya'll probably know by now how important Steam Next Fest is for small devs teams like us! So please play the heck out of the demo and wishlist the game – it helps in reaching more people who may love the ga…
Announcement1 changeGameplay - Rift Riff
New: Companions
Hey Rifters! We just updated the demo and added companions! You can now use a prism to unlock the first companion: Otto. This little guy follows you around shooting things. Pew pew. We added companions partly because ma…
Announcement2 changesGameplay - Rift Riff
Demo in 14 languages
Hey Rifters! Localisation just hit the demo build! Which means the game is now available in 14 languages. Good luck defending your basecamp in your preferred language :D
Announcement1 changeGameplay - Rift Riff
New Demo out now!
Hey Rifters! We're super excited to announce that our new demo is now live! We've worked our asses off to get this demo into your library. It's the first hour of the game + a bunch of challenges if you really want to ge…
Patch notes1 changeGameplay - Rift Riff
Looking for playtesters!
We're looking for people to play Rift Riff and help us understand what parts of the game need improvement. At this stage in the game's development, a screen recording of the game paired with your voice (no face necessar…
Announcement2 changesUI/audioServer - Rift Riff
New Demo Available Soon
Hey! We're making a new demo that we'll be releasing soon. We just took the current demo offline, because we feel we made too much progress in mechanics, worlds, quality of life improvements and over-world progression,…
Announcement2 changesGameplay






