Full notes
Full Rift Miner update
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What changed
2 fixes0 additions2 changes0 removals
- Gameplay
- Maps
fixedFix : Successfully removed lag caused by music track changes.
fixedFix : Demo completion times were mistakenly carried over as normal full-version completion times.
changedImprovement : Further hardened rare edge cases where the player could glitch through the map, reducing the chance of this happening even more.
changedBalancing : Increased the range of the initial Destruction Sphere from 1.5 to 1.75. This allows blocks above the player to be destroyed as well while the Aura is active at Level 1.
Rift Miner changes
fixedFix : Successfully removed lag caused by music track changes.
fixedFix : Demo completion times were mistakenly carried over as normal full-version completion times.
changedImprovement : Further hardened rare edge cases where the player could glitch through the map, reducing the chance of this happening even more.
changedBalancing : Increased the range of the initial Destruction Sphere from 1.5 to 1.75. This allows blocks above the player to be destroyed as well while the Aura is active at Level 1.
- FixSuccessfully removed lag caused by music track changes.
Fix: Demo completion times were mistakenly carried over as normal full-version completion times.
Improvement: Further hardened rare edge cases where the player could glitch through the map, reducing the chance of this happening even more.
- BalancingIncreased the range of the initial Destruction Sphere from 1.5 to 1.75. This allows blocks above the player to be destroyed as well while the Aura is active at Level 1.
Source
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