In this update2
Full notes
Full Rico-Jump update
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What changed
- Maps
- Gameplay
- Fixes
Rico-Jump changes
Bug fixes:
The death-trigger (or Z-kill zone) from custom levels was adjusted to be equal to that in the map editor
Players no face the correct way when respawning
Fixed a bug where checkpoints in custom levels might not have particles
Additions:
You can now make walls wallrunnable in the map editor
Added another wall type to the map editor
Added a variable step-size for transforming to the map editor, which can be turned on/off and changed in stepping size by the user
Source
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