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Steam News4 February 20215y ago

Balance changes

Enemies Provoker bullet speed lowered from 1.00 to 0.75 Provoker HP lowered from 40 to 35 Boshin HP lowered from 400 to 350 Randara HP lowered from 350 to 300 Single Randara HP lowered from 200 to 150 Weapons Desolator

Full notes

Full Rick Henderson update

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What changed

1 fix0 additions2 changes0 removals
  • Balance
  • Fixes
changedEnemiesProvoker bullet speed lowered from 1.00 to 0.75 Provoker HP lowered from 40 to 35 Boshin HP lowered from 400 to 350 Randara HP lowered from 350 to 300 Single Randara HP lowered from 200 to 150
changedWeaponsDesolator damage raised from 32 to 40 Turboblaster bullet damage raised from 5 to 8 Sidewave bullet damage raised from 30 to 40 Hawkeye bullet raised from 200-300 Bouncer bullet damage raised from 10 to 20 Waver bullet damage raised from 12.5 to 15 Bloodhound bullet damage raised from 25 to 30 Avenger bullet speed lowered from 2 to 1.5 Razor bullet damage raised from 75 to 100 Needler damage raised from 8 to 15 Metal Storm bullet damage raised from 3.5 to 5 Omnigun bullet damage raised from 10 to 15 Triad bullet damage raised from 27 to 30 Valkyrie bullet damage raised from 10 to 15
fixedBossesFixed Rift Miners Boss MK1 not to move around so fast in the pattern with cannon firing
Provoker bullet speed1.000.75Provoker bullet speed decreased, nerf75 Provoker HP403575 Provoker HP decreased, nerf75 Provoker HP lowered from 40 to 35 Boshin HP40035075 Provoker HP lowered from 40 to 35 Boshin HP decreased, nerfDesolator damage3240Desolator damage increased, buff

Rick Henderson changes

changedProvoker bullet speed lowered from 1.00 to 0.75 Provoker HP lowered from 40 to 35 Boshin HP lowered from 400 to 350 Randara HP lowered from 350 to 300 Single Randara HP lowered from 200 to 150
changedDesolator damage raised from 32 to 40 Turboblaster bullet damage raised from 5 to 8 Sidewave bullet damage raised from 30 to 40 Hawkeye bullet raised from 200-300 Bouncer bullet damage raised from 10 to 20 Waver bullet damage raised from 12.5 to 15 Bloodhound bullet damage raised from 25 to 30 Avenger bullet speed lowered from 2 to 1.5 Razor bullet damage raised from 75 to 100 Needler damage raised from 8 to 15 Metal Storm bullet damage raised from 3.5 to 5 Omnigun bullet damage raised from 10 to 15 Triad bullet damage raised from 27 to 30 Valkyrie bullet damage raised from 10 to 15
fixedFixed Rift Miners Boss MK1 not to move around so fast in the pattern with cannon firing

Enemies

Provoker bullet speed lowered from 1.00 to 0.75 Provoker HP lowered from 40 to 35 Boshin HP lowered from 400 to 350 Randara HP lowered from 350 to 300 Single Randara HP lowered from 200 to 150

Weapons

Desolator damage raised from 32 to 40 Turboblaster bullet damage raised from 5 to 8 Sidewave bullet damage raised from 30 to 40 Hawkeye bullet raised from 200-300 Bouncer bullet damage raised from 10 to 20 Waver bullet damage raised from 12.5 to 15 Bloodhound bullet damage raised from 25 to 30 Avenger bullet speed lowered from 2 to 1.5 Razor bullet damage raised from 75 to 100 Needler damage raised from 8 to 15 Metal Storm bullet damage raised from 3.5 to 5 Omnigun bullet damage raised from 10 to 15 Triad bullet damage raised from 27 to 30 Valkyrie bullet damage raised from 10 to 15

Bosses

Fixed Rift Miners Boss MK1 not to move around so fast in the pattern with cannon firing

Overall it should make higher loops easier to handle and make everything more balanced and trigger happy.

Source

Steam News / 4 February 2021

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