Full notes
Full Ricave update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Balance
- Maps
- UI and audio
- Gameplay
Ricave changes
This update is largely based on your feedback from version 1.0.
Changes:
After finishing a run by stepping into the portal, you can now either continue into the optional Abyss area for an extra challenge or end the run and return to the lobby.
Destroying an enemy's limb now has a chance to trigger Panic, causing them to flee for 3 turns - making limb targeting a bit more impactful and adding a new escape option.
Text fixes
The large map now shows the current area's name
Misc UI adjustments
Added a recall beacon to lobby for some narrative flavor
Fixed an issue where it wasn't possible to kick doors after changing the current language
Source
Changelog.gg summarizes and formats this update. How we read updates.
