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Steam News15 May 20251y ago

v1.0.7.3 Update

Bug Fixes: 1.Fixed a bug where the boss HP UI would not disappear after a battle ended when two bosses appeared. 2.Fixed an issue where musical notes from treasure chests and magic circles would fly out of the scene.

Full notes

Full Rhythm Witch: Beat Death update

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What changed

1 fix0 additions0 changes1 removal
  • UI and audio
  • Maps
fixedBug Fixes: 1.Fixed a bug where the boss HP UI would not disappear after a battle ended when two bosses appeared. 2.Fixed an issue where musical notes from treasure chests and magic circles would fly out of the scene.
removedBalance Adjustments: 1.Significantly reduced the number of obstacles in the environment (trees, small rocks, tombstones) — they no longer block player movement. 2.Reduced the number of traps in the environment and decreased trap damage (Trial difficulty remains unchanged). 3.Lowered the HP of monsters in the first 3 waves. 4.Reduced the difficulty of Stages 7 and 8.

Rhythm Witch: Beat Death changes

fixedBug Fixes: 1.Fixed a bug where the boss HP UI would not disappear after a battle ended when two bosses appeared. 2.Fixed an issue where musical notes from treasure chests and magic circles would fly out of the scene.
removedBalance Adjustments: 1.Significantly reduced the number of obstacles in the environment (trees, small rocks, tombstones) — they no longer block player movement. 2.Reduced the number of traps in the environment and decreased trap damage (Trial difficulty remains unchanged). 3.Lowered the HP of monsters in the first 3 waves. 4.Reduced the difficulty of Stages 7 and 8.

Bug Fixes: 1.Fixed a bug where the boss HP UI would not disappear after a battle ended when two bosses appeared. 2.Fixed an issue where musical notes from treasure chests and magic circles would fly out of the scene.

Balance Adjustments: 1.Significantly reduced the number of obstacles in the environment (trees, small rocks, tombstones) — they no longer block player movement. 2.Reduced the number of traps in the environment and decreased trap damage (Trial difficulty remains unchanged). 3.Lowered the HP of monsters in the first 3 waves. 4.Reduced the difficulty of Stages 7 and 8.

Source

Steam News / 15 May 2025

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