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Steam News11 September 20259mo ago

Version 1.1.03

Some balance tweaks, and some bug fixes in this fairly minor update: Increased hunter damage while increasing energy usage (slight homing reduction and other minor tweaks) Reduced vehicle speed while using hunter, but i

Full notes

Full Rhythm Storm update

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What changed

2 fixes1 addition8 changes1 removal
  • Balance
  • Gameplay
  • Performance
  • Fixes
changedSome balance tweaks, and some bug fixes in this fairly minor update:
changedIncreased hunter damage while increasing energy usage (slight homing reduction and other minor tweaks)
changedReduced vehicle speed while using hunter, but increased speed bonus from POWER MAGNET upgrade slightly
changedReduced hunter trail length slightly
removedElectric trails no longer stop rendering after a while
changedElectric trails now render correctly during pause and don't go funky when unpausing

Some balance tweaks, and some bug fixes in this fairly minor update:

  • Increased hunter damage while increasing energy usage (slight homing reduction and other minor tweaks)

  • Reduced vehicle speed while using hunter, but increased speed bonus from POWER MAGNET upgrade slightly

  • Reduced hunter trail length slightly

  • Electric trails no longer stop rendering after a while

  • Electric trails now render correctly during pause and don't go funky when unpausing

  • Fixed Storm and Pulse not being affected by Stationary upgrade (damage portion)

  • Increased base damage but significantly reduced knockback for Pulse

  • Split Pulse damage upgrade in 4 Super and 4 Ultra versions (+1 for first 4, + 2 for second 4)

  • Changed knockback to be based on weapon/upgrade, and rely far less on damage amount

  • Increased enemy HP for higher worlds for each Bring It On modifier enabled (3-6 HP instead of always 3)

  • Fixed achievement for unlocking vehicles not working (Choices)

Source

Steam News / 11 September 2025

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