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Steam News7 August 20261d ago

Rhythm Quest Demo v0.42.0 Released

The Rhythm Quest Demo has been updated to version 0.42.0. This update brings new reworked backgrounds for levels 2-1 and 2-2 and tweaked floor/ramp graphics for world 2, as well as the usual slew of bugfixes and improve

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What changed

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  • Gameplay
addedThe Rhythm Quest Demo has been updated to version 0.42.0. This update brings new reworked backgrounds for levels 2-1 and 2-2 and tweaked floor/ramp graphics for world 2, as well as the usual slew of bugfixes and improvements.

Rhythm Quest changes

addedThe Rhythm Quest Demo has been updated to version 0.42.0. This update brings new reworked backgrounds for levels 2-1 and 2-2 and tweaked floor/ramp graphics for world 2, as well as the usual slew of bugfixes and improvements.

The Rhythm Quest Demo has been updated to version 0.42.0. This update brings new reworked backgrounds for levels 2-1 and 2-2 and tweaked floor/ramp graphics for world 2, as well as the usual slew of bugfixes and improvements.

Full changelog:

Version 0.42.0 - New backdrops for level 2-1 - New backdrops for level 2-2 - New (thicker) floor/ramp graphics for world 2 - Tweaked charts for level 2-2 - Tweaked antialiasing for ramp graphics across all worlds - Fixed level 1-3 water effect not respecting level fade settings - Fixed enemy y position not updating when enemy spacing was changed mid-level - Cleaned up handling of enemy spacing with different enemy types - Fixed respawn scrolling behavior when respawning before first level spawn point - Allow normal jumps/attacks after level end with strict inputs enabled - Made early input detection slightly more responsive - Fixed strict input still allowing certain extra inputs (mid-air jumps) - Fixed strict input not signalling early input attempts properly - Fixed issue where attack cooldown was not handled correctly by track freezing mode - Slightly tweak density chart rendering - Fixed blending/coloring issue with transparent foreground layers - Fixed level 2-1 coin/metronome sfx being pitched too high

Source

Steam News / 7 August 2026

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