Full notes
Full Rhythm Hotel update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Server
- Performance
Rhythm Hotel changes
Dear Players
This update brings new level additions and major underlying structural adjustments.
We present the "CPR" level, where you can experience the hilarious scene of Orange tabby cat performing CPR on a parrot. Come and give it a try!
The new level introduces a long-press gameplay mechanic. Feel free to share your feedback in the #tech-support channel on our Discord server, and we will make timely adjustments.
Additionally, major adjustments have been made to the underlying structure, allowing animations and special effects to sync with the beat, enhancing the sense of rhythm.
New Additions:
The "CPR" level has been added to the Demo.
Rhythm ripple effects have been updated. The new rhythm ripples are more aligned with rhythm-based teaching guidance, reducing the negative impact of excessive visual cues.
Optimizations:
● Added "Enter Tutorial Reminder" and "Fade-out" effects during the tutorial phase.
● Removed the Bad effect.
● Optimized the English font.
● Adjusted and refined some dialogue content.
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As always, you can join the discussion about the latest updates on our Discord server.
See you there!
Source
Changelog.gg summarizes and formats this update. How we read updates.
