What changed
1 fix1 addition1 change1 removal
addedUpdated AI for slaw in sewers Added a chase start grace period - Slaw no longer chases immediately after seeing player for a fraction of a second giving you a little time to avoid a chase Lowered the range Slaw can see in the sewers to make the chase more forgiving Slaw no longer knows where you are at all times Extra props to aid in breaking line of sight in longer sections
changedQuality of Life Improvements Clearer puzzle progression Clearer item placements / item requirements
removedGlitches Removed the duplicate backpack glitch
fixedAdditional Minor graphical fixes Minor bug fixes Fixed typos
Rewind Or Die changes
addedUpdated AI for slaw in sewers Added a chase start grace period - Slaw no longer chases immediately after seeing player for a fraction of a second giving you a little time to avoid a chase Lowered the range Slaw can see in the sewers to make the chase more forgiving Slaw no longer knows where you are at all times Extra props to aid in breaking line of sight in longer sections
changedQuality of Life Improvements Clearer puzzle progression Clearer item placements / item requirements
removedGlitches Removed the duplicate backpack glitch
fixedAdditional Minor graphical fixes Minor bug fixes Fixed typos
Rewind or Die 1.2 Patch Notes
Updated AI for slaw in sewers Added a chase start grace period - Slaw no longer chases immediately after seeing player for a fraction of a second giving you a little time to avoid a chase Lowered the range Slaw can see in the sewers to make the chase more forgiving Slaw no longer knows where you are at all times Extra props to aid in breaking line of sight in longer sections
Quality of Life Improvements Clearer puzzle progression Clearer item placements / item requirements
Glitches Removed the duplicate backpack glitch
Additional Minor graphical fixes Minor bug fixes Fixed typos