Full notes
Full Revolution Ace update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Revolution Ace changes
-Switched initialization code for PhysX to minimize issues a few people were having and improved instructions when an error occurs -Fixed some display issues when the Dynamic Lights setting is disabled -Fixed issues with controllers in splitscreen when one controller is a newer XInput controller and one is an older DirectInput controller -Fixed the Turret Pods not attacking or hitting some buildings correctly
Source
Changelog.gg summarizes and formats this update. How we read updates.
