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Steam News22 July 20214y ago

Reverie Knights Tactics: Prologue patch is now live!

Greetings adventurers! We have prepared an update, that address the technical issues that our fans have mentioned in the Steam Forums and the reviews.

In this update1

Full notes

Full Reverie Knights Tactics: Prologue update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes2 additions2 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
addedGreetings adventurers! We have prepared an update, that address the technical issues that our fans have mentioned in the Steam Forums and the reviews. We would like to thank all of you, who provided us with feedback and we hope that you can now properly enjoy the Prologue!
fixedFixes:Fixed some Localization typos.
fixedFixes:Fixed an issue where the arrows indicating the push/pull direction of skills would be visible in units that could not be moved.
fixedFixes:Fixed an issue where the Customization Screen could become unresponsive to changing Units when menus would be opened and closed in certain orders.
fixedFixes:Fixed an issue where a turn could be ended before selecting the facing direction for a Unit, preventing the battle from progressing.
fixedFixes:Fixed an issue where in rare instances, the Items Window would not be displayed during a battle when selecting the Consumables Button.

Reverie Knights Tactics: Prologue changes

addedGreetings adventurers! We have prepared an update, that address the technical issues that our fans have mentioned in the Steam Forums and the reviews. We would like to thank all of you, who provided us with feedback and we hope that you can now properly enjoy the Prologue!
fixedFixed some Localization typos.
fixedFixed an issue where the arrows indicating the push/pull direction of skills would be visible in units that could not be moved.
fixedFixed an issue where the Customization Screen could become unresponsive to changing Units when menus would be opened and closed in certain orders.
fixedFixed an issue where a turn could be ended before selecting the facing direction for a Unit, preventing the battle from progressing.

Greetings adventurers! We have prepared an update, that address the technical issues that our fans have mentioned in the Steam Forums and the reviews. We would like to thank all of you, who provided us with feedback and we hope that you can now properly enjoy the Prologue!

You can read the full changelog below:

Fixes:

  • Fixed some Localization typos.

  • Fixed an issue where the arrows indicating the push/pull direction of skills would be visible in units that could not be moved.

  • Fixed an issue where the Customization Screen could become unresponsive to changing Units when menus would be opened and closed in certain orders.

  • Fixed an issue where a turn could be ended before selecting the facing direction for a Unit, preventing the battle from progressing.

  • Fixed an issue where in rare instances, the Items Window would not be displayed during a battle when selecting the Consumables Button.

  • Fixed a visual issue in the Glossary Entries not updating the selected/hovered state for buttons when changing tabs using a controller.

  • Fixed a visual issue where the look direction arrows would remain visible for the scene transition when retrying a battle.

  • Fixed a visual issue related to the Quick Unit Selection Portraits on the Battle Screen displaying a Unit no longer in the party when loading a save without said character in the party.

  • Moved the Unit portraits in the Battle Screen to give more room for Unit names in different languages.

  • Fixed an issue where after loading a game through the Pause Menu, the Pause Menu would be closed instantly once when pausing the game using a controller.

  • Fixed an issue where a Screen would not respond to the first input made on a controller.

  • Fixed an issue where the Label "Stock" would not be displayed properly in certain languages in the Crafter Screen.

  • Fixed an issue where Left and Right triggers on a console would not display the active and selected Unit status effects in the Battle Screen.

  • Added a Skip functionality to the Opening Text for the prologue.

  • Adjusted the volume for certain ambient sounds.

Source

Steam News / 22 July 2021

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