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Steam News17 February 20264mo ago

Next Fest (Minor) Update

Well, hello there, devoted cruisers! We went back and forth about whether we should push a patch or not for the current demo in time for Next Fest - for about a second!

Full notes

Full REVEREND: Surf 'n Sin update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions2 changes0 removals
  • Gameplay
  • UI and audio
fixedfixed a few reported minor general issues (texture clipping, collision issues, etc)
changedimproved and/or removed some of the 2D railings, allowing smoother traversal
changedimproved mini-boss cutscene
addednew enemy type added
addedsome new SFX

REVEREND: Surf 'n Sin changes

fixedfixed a few reported minor general issues (texture clipping, collision issues, etc)
changedimproved and/or removed some of the 2D railings, allowing smoother traversal
changedimproved mini-boss cutscene
addednew enemy type added
addedsome new SFX

Well, hello there, devoted cruisers! We went back and forth about whether we should push a patch or not for the current demo in time for Next Fest - for about a second! Of course, we should take the opportunity and put some more elbow grease into what we got on the show floor!

Again - we are incredibly grateful for the feedback we have received so far. It shows that some of you are as eager as us to make REV: SnS the best game it can be.

So, what are some of the things we decided to do:

  • fixed a few reported minor general issues (texture clipping, collision issues, etc)

  • improved and/or removed some of the 2D railings, allowing smoother traversal

  • slight increase to player base speed

  • improved mini-boss cutscene

  • polished up a few areas

  • new enemy type added

  • more Easter Eggs

  • some new SFX

Aloha for now!

/E

Source

Steam News / 17 February 2026

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