Full notes
Full REVEREND update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
What have we done?
Well....
Multiple new destructible objects Increased enemy alerts, along with some other audio balancing A more involved and clearer tutorial level We heard some of you - slightly more difficult enemies and bosses! Fixed broken textures and general bug fixes that prevents the player from “falling off the map” Even more secrets Improved lighting Replaced/Improved hazard textures/tiles Removed most enemy drops
This should refine the experience and fix a lot of your issues - we hope you have fun! Please report any bugs you find in the comments below - we can't fix everything sadly, but we will try!
Source
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