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Steam News9 July 20250y ago

Our Day 60 patch is HERE! 🚨

Not sure if we technically ever left, but either way, we’re SO back with another update for your interplanetary exploration!

In this update5

Full notes

Full Revenge of the Savage Planet update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes3 additions8 changes0 removals
  • Fixes
  • Gameplay
  • UI and audio
  • Performance
fixed🔶 More solid save games 🔶 Kindex entry improvements 🔶 Resolved upgrade glitches 🔶 Creature capture refinements 🔶 & much more!
fixedGameplayFixed issues with Resource Backup Storage locations, and ensured players that had experienced issues with coop partners disconnecting don’t lose the resources the partner had collected
fixedGameplayFixed a bug causing an important character to be invisible after the final bossfight
changedGameplayImprovements to stagger and creature capture, making it easier to aim at and hit the stagger points with aim assist
fixedGameplayFixed various bugs relating to creature behavior
fixedGameplayFixed a few issues with upgrades (availability and notifications)

Revenge of the Savage Planet changes

fixed🔶 More solid save games 🔶 Kindex entry improvements 🔶 Resolved upgrade glitches 🔶 Creature capture refinements 🔶 & much more!
fixedFixed issues with Resource Backup Storage locations, and ensured players that had experienced issues with coop partners disconnecting don’t lose the resources the partner had collected
fixedFixed a bug causing an important character to be invisible after the final bossfight
changedImprovements to stagger and creature capture, making it easier to aim at and hit the stagger points with aim assist
fixedFixed various bugs relating to creature behavior

Not sure if we technically ever left, but either way, we’re SO back with another update for your interplanetary exploration!

We’ve got a bunch of fixes & tweaks across the board, including:

🔶 More solid save games 🔶 Kindex entry improvements 🔶 Resolved upgrade glitches 🔶 Creature capture refinements 🔶 & much more!

But before we fully dive into the juicy bits, we wanted to take this time to say a huge THANK YOU to anyone who has bought & played our game so far.

As a team of 30 people, we’re eternally grateful for every single one of you & we’re excited to share more from our roadmap after this latest update.

P.S. Any reviews are super appreciated by both us & Martin Tweed! 🧡

Now, for the bit you’ve all been waiting for…

Full Patch Notes 👇

Gameplay

  • Fixed issues with Resource Backup Storage locations, and ensured players that had experienced issues with coop partners disconnecting don’t lose the resources the partner had collected

  • Fixed a bug causing an important character to be invisible after the final bossfight

  • Improvements to stagger and creature capture, making it easier to aim at and hit the stagger points with aim assist

  • Fixed various bugs relating to creature behavior

  • Fixed a few issues with upgrades (availability and notifications)

World / Quests

  • Added various new tutorials to help players, particularly if they’re dying during tough fights where acquiring more upgrades would really help

  • Stopped the Shama Lama podium (Cosmic Hoarder Edition) resetting after completion so you can go back and enjoy them again

  • Made sure the Kindex is completable at 100%

  • Fixed various places where players could potentially get trapped or escape the world

  • Fixed and added missing VOs

UI

  • Making sure the displayed % for planet completion are correct

  • Teleporter map navigation improvements

  • Added missing out of bound notifications

  • Few UI improvements on notifications

  • Tweaks to map and icons for better visibility

  • Upgrade descriptions can now be scrolled using controller

  • Fixed loading screen issues

Others

  • Inverted Look Axis now works in building mode

  • Various performance optimizations

  • Fixed several replication issues

  • Improved rumble behaviour across many aspects of the game.

  • Fix bug where some Interactions caused teleporting issues

  • Fixed remaining issues with corrupted save games

  • Improve Xbox Invite flow

  • Make sure credits can be skipped in Splitscreen

  • Fixed controller and keyboard connection/recognition issues

  • Improved alt-tabbing in/out of the game causing weird focus issues where the game would only be partially responsive

Source

Steam News / 9 July 2025

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