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Steam News24 March 20251y ago

Revenant 1.08n Patch Notes

Removal of Random Ambient Noises - Random ambient sounds causing excessive stress to players have been removed. Adjustment to Wrong Answer Penalty - The penalty for selecting a wrong answer has been adjusted.

Full notes

Full Revenant : In Memory Of The Day update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions3 changes3 removals
  • UI and audio
  • Balance
  • Events
  • Gameplay
removedRemoval of Random Ambient Noises - Random ambient sounds causing excessive stress to players have been removed.
changedAdjustment to Wrong Answer Penalty - The penalty for selecting a wrong answer has been adjusted. Players will no longer return directly to Floor 0 but instead move down one floor at a time to balance difficulty.
removedRemoval of Excessive Jump Scare Event - A jump scare event triggered by specific objects, deemed overly stressful for players, has been removed.
addedPlayer Camera Sensitivity Calculation Updated - Due to mouse stuttering issues found on certain systems, the sensitivity calculation formula has been updated. New players can ignore this change. (Existing players are advised to adjust their sensitivity multiplier by approximately 0.01 for optimal experience.)
changedReduced Interaction Fatigue Most interactive objects have been made non-interactive to reduce player fatigue caused by excessive interactions.
removedRemoval of Mandatory Story Object Interactions Mandatory interactions with story objects have been removed to enhance replayability and accommodate players less focused on the narrative.

Revenant : In Memory Of The Day changes

removedRemoval of Random Ambient Noises - Random ambient sounds causing excessive stress to players have been removed.
changedAdjustment to Wrong Answer Penalty - The penalty for selecting a wrong answer has been adjusted. Players will no longer return directly to Floor 0 but instead move down one floor at a time to balance difficulty.
removedRemoval of Excessive Jump Scare Event - A jump scare event triggered by specific objects, deemed overly stressful for players, has been removed.
addedPlayer Camera Sensitivity Calculation Updated - Due to mouse stuttering issues found on certain systems, the sensitivity calculation formula has been updated. New players can ignore this change. (Existing players are advised to adjust their sensitivity multiplier by approximately 0.01 for optimal experience.)
changedReduced Interaction Fatigue Most interactive objects have been made non-interactive to reduce player fatigue caused by excessive interactions.
  1. Removal of Random Ambient Noises - Random ambient sounds causing excessive stress to players have been removed.

  2. Adjustment to Wrong Answer Penalty - The penalty for selecting a wrong answer has been adjusted. Players will no longer return directly to Floor 0 but instead move down one floor at a time to balance difficulty.

  3. Removal of Excessive Jump Scare Event - A jump scare event triggered by specific objects, deemed overly stressful for players, has been removed.

  4. Player Camera Sensitivity Calculation Updated - Due to mouse stuttering issues found on certain systems, the sensitivity calculation formula has been updated. New players can ignore this change. (Existing players are advised to adjust their sensitivity multiplier by approximately 0.01 for optimal experience.)

  5. Storage Room Password Hint Revised The original password hint, considered overly complicated, has been revised for easier deciphering.

  6. Reduced Interaction Fatigue Most interactive objects have been made non-interactive to reduce player fatigue caused by excessive interactions.

  7. Removal of Mandatory Story Object Interactions Mandatory interactions with story objects have been removed to enhance replayability and accommodate players less focused on the narrative.

  8. New Anomalies Added Several new anomalies fitting the game’s storyline have been introduced.

  9. Safe Handle Collection Hint Added A hint regarding the location for collecting the safe handle has been added.

  10. Changed Conditions for Safe Handle Collection - Before: Obtainable only with 0 wrong answers. - After: Obtainable with 1 or fewer wrong answers.

  11. Relaxed Conditions for Unlocking Anomaly Viewer Bonus - Before: Unlock at 50% story completion. - After: Unlock at 25% story completion.

  12. UI Improvements - Fixed visual glitches occurring when rapidly clicking buttons in certain UI elements.

Source

Steam News / 24 March 2025

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