In this update7
Full notes
Full Reunion Online update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Gameplay
- Maps
- Store
- Balance
Reunion Online changes
Are you ready for a new adventure? A brand-new server is launching soon, where you can start your journey from scratch!
🔧 Patch 1.4.0 – Changes
Monster respawn time reduced from 7 seconds to 3 seconds
Difficulty scaling of monsters on Dimension Maps per map level has been reduced by half
PvP Shield rework – now mainly scales with the enemy player’s level
Tier 3+ ore veins are now guarded by monsters (such as animals and skin-type monsters) that must be defeated before you can mine the vein
“Skin” and “Ore” monsters now scale with the player’s level and the map tier
🧪 Corruption System
🆕 Jewel of Corruption added to the normal drop pool
You can corrupt your equipment items
Corruption may add a positive effect, a negative effect, have no effect, or — in the worst case — destroy the item
Corrupted items cannot be sold on the market
🪄⚔️ New Class
Magic Gladiator
🗺️ New Map – Land of Trials
Open PvP map
Increased drop rate for Ancient items and Jewel of Vaal
A great place to reduce PK points
At the entrance, you can choose the monster level for this map
There is only one exit from this zone, and its location changes every 1 hour
⚔️ Monster Experience & Drop Distribution Changes
Experience
If a solo player deals more than 30% of the total damage to a monster, they receive 100% of the experience
For parties, the damage threshold is 35% to receive 100% of the experience
If the threshold is not met, experience is distributed as before — based on the percentage of damage dealt
Drops
The player who deals the most damage is always entered into the loot draw
Other players have a chance to be entered into the draw based on their damage percentage
In the case of a party, the total damage of all party members is counted together
Source
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