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Steam News14 February 20264mo ago

New server + 1.4.0 Update

Are you ready for a new adventure? A brand-new server is launching soon, where you can start your journey from scratch! 🔧 Patch 1.4.

In this update7

Full notes

Full Reunion Online update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions16 changes0 removals
  • Server
  • Gameplay
  • Maps
  • Store
  • Balance
addedAre you ready for a new adventure? A brand-new server is launching soon, where you can start your journey from scratch!
changed🔧 Patch 1.4.0 – ChangesMonster respawn time reduced from 7 seconds to 3 seconds
changed🔧 Patch 1.4.0 – ChangesDifficulty scaling of monsters on Dimension Maps per map level has been reduced by half
changed🔧 Patch 1.4.0 – ChangesPvP Shield rework – now mainly scales with the enemy player’s level
changed🔧 Patch 1.4.0 – ChangesTier 3+ ore veins are now guarded by monsters (such as animals and skin-type monsters) that must be defeated before you can mine the vein
changed🔧 Patch 1.4.0 – Changes“Skin” and “Ore” monsters now scale with the player’s level and the map tier
Monster respawn time7seconds3secondsMonster respawn time decreased, buff

Reunion Online changes

addedAre you ready for a new adventure? A brand-new server is launching soon, where you can start your journey from scratch!
changedMonster respawn time reduced from 7 seconds to 3 seconds
changedDifficulty scaling of monsters on Dimension Maps per map level has been reduced by half
changedPvP Shield rework – now mainly scales with the enemy player’s level
changedTier 3+ ore veins are now guarded by monsters (such as animals and skin-type monsters) that must be defeated before you can mine the vein

Are you ready for a new adventure? A brand-new server is launching soon, where you can start your journey from scratch!

🔧 Patch 1.4.0 – Changes

  • Monster respawn time reduced from 7 seconds to 3 seconds

  • Difficulty scaling of monsters on Dimension Maps per map level has been reduced by half

  • PvP Shield rework – now mainly scales with the enemy player’s level

  • Tier 3+ ore veins are now guarded by monsters (such as animals and skin-type monsters) that must be defeated before you can mine the vein

  • “Skin” and “Ore” monsters now scale with the player’s level and the map tier

🧪 Corruption System

  • 🆕 Jewel of Corruption added to the normal drop pool

  • You can corrupt your equipment items

  • Corruption may add a positive effect, a negative effect, have no effect, or — in the worst case — destroy the item

  • Corrupted items cannot be sold on the market

🪄⚔️ New Class

  • Magic Gladiator

🗺️ New Map – Land of Trials

  • Open PvP map

  • Increased drop rate for Ancient items and Jewel of Vaal

  • A great place to reduce PK points

  • At the entrance, you can choose the monster level for this map

  • There is only one exit from this zone, and its location changes every 1 hour

⚔️ Monster Experience & Drop Distribution Changes

Experience

  • If a solo player deals more than 30% of the total damage to a monster, they receive 100% of the experience

  • For parties, the damage threshold is 35% to receive 100% of the experience

  • If the threshold is not met, experience is distributed as before — based on the percentage of damage dealt

Drops

  • The player who deals the most damage is always entered into the loot draw

  • Other players have a chance to be entered into the draw based on their damage percentage

  • In the case of a party, the total damage of all party members is counted together

Source

Steam News / 14 February 2026

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