Full notes
Full Return To Sender update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
Hi There!
I will now be making community posts with every significant update. I quietly started up the steam page for Return to Sender and have been working away, posting updates to Twitter, Youtube and the GoldenWreathGames Discord. But it's about time I started posting updates on Steam too.
State of the game
Return to Sender currently has 2 levels, which can be played in single-player wave survival, or multiplayer. There are 3 enemies, and 7 weapons (8 if the kick counts?). The multiplayer is fully functional including LAN play, Public Matchmaking over Steam Lobbies, and Private matches over Steam Lobbies.
What's left to do
There is a lot of polish left to do, including replacing some WiP graphics and bug fixing. As for content. I'm honestly not sure what the finished game is going to look like. I will be adding at least 1 new level, and have plans for some more enemies. But my main priority really is polish over content right now.
There will definitely be Achievements added related to both the multiplayer and single-player mode as well as some steam stats integration, such as games played, games won ect.
Patch notes
So with all that said? what did I actually upload today?
Added a new weapon: Rocket Launcher.
Fixed bug related to Steam lobbies not properly closing after switching to single player
Source
Changelog.gg summarizes and formats this update. How we read updates.
