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Steam News19 June 202616d ago

🌿 Return to Lumia Update Notes — 2026-06-20

🐛 Bug Fixes Fixed an issue when loading another save during dungeons or boss battles.

Full notes

Full Return to Lumia update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions7 changes0 removals
  • Fixes
  • Balance
  • Gameplay
  • Maps
  • UI and audio
  • Performance
fixedFixed an issue when loading another save during dungeons or boss battles. : When selecting "Continue" with a different save while inside a Dungeon, Boss Rush, or Ore Arena, floor tiles could disappear, causing the character to fall endlessly, while dungeon backgrounds and music remained active. This issue has been resolved.
changed⚖️ Balance & Convenience
changedMole drops adjusted. : Moles now drop 2–3 Clay instead of Dirt, and always drop 3 Bugs. (Additional Clay source + improved bait material acquisition) - Grilled Fish now always requires Mackerel.
changedResource / Item tab classification reorganized. : Naturally obtained materials (Dirt, Stone, Wood, Sand, Snow, Ice, Gravel, Water, Clay, Ores, and special terrain materials such as Lava, Obsidian, Frozen Water, and Winter Snow Grass) are now categorized under the Resource tab. Crafted items, equipment, furniture, consumables, and boss rewards are categorized under the Item tab. Raw ores are now also listed in the Resource tab. ※ Resources that were reclassified will still appear as discovered if you obtained them previously.
changed🎨 Visuals / Audio
changedPet name changed from "Cute Chick" to "Cute Long-tailed Tit" in all supported languages. Improved Coral Staff sound effects. : A water splash sound now plays when bubbles hit and burst on enemies.

Return to Lumia changes

fixedFixed an issue when loading another save during dungeons or boss battles. : When selecting "Continue" with a different save while inside a Dungeon, Boss Rush, or Ore Arena, floor tiles could disappear, causing the character to fall endlessly, while dungeon backgrounds and music remained active. This issue has been resolved.
changed⚖️ Balance & Convenience
changedMole drops adjusted. : Moles now drop 2–3 Clay instead of Dirt, and always drop 3 Bugs. (Additional Clay source + improved bait material acquisition) - Grilled Fish now always requires Mackerel.
changedResource / Item tab classification reorganized. : Naturally obtained materials (Dirt, Stone, Wood, Sand, Snow, Ice, Gravel, Water, Clay, Ores, and special terrain materials such as Lava, Obsidian, Frozen Water, and Winter Snow Grass) are now categorized under the Resource tab. Crafted items, equipment, furniture, consumables, and boss rewards are categorized under the Item tab. Raw ores are now also listed in the Resource tab. ※ Resources that were reclassified will still appear as discovered if you obtained them previously.
changed🎨 Visuals / Audio

🐛 Bug Fixes

  • Fixed an issue when loading another save during dungeons or boss battles.When selecting "Continue" with a different save while inside a Dungeon, Boss Rush, or Ore Arena, floor tiles could disappear, causing the character to fall endlessly, while dungeon backgrounds and music remained active. This issue has been resolved.

⚖️ Balance & Convenience

  • Mole drops adjusted.Moles now drop 2–3 Clay instead of Dirt, and always drop 3 Bugs. (Additional Clay source + improved bait material acquisition) - Grilled Fish now always requires Mackerel.

📒 Collection Log

  • Resource / Item tab classification reorganized. : Naturally obtained materials (Dirt, Stone, Wood, Sand, Snow, Ice, Gravel, Water, Clay, Ores, and special terrain materials such as Lava, Obsidian, Frozen Water, and Winter Snow Grass) are now categorized under the Resource tab. Crafted items, equipment, furniture, consumables, and boss rewards are categorized under the Item tab. Raw ores are now also listed in the Resource tab. ※ Resources that were reclassified will still appear as discovered if you obtained them previously.

🎨 Visuals / Audio

  • Pet name changed from "Cute Chick" to "Cute Long-tailed Tit" in all supported languages. Improved Coral Staff sound effects. : A water splash sound now plays when bubbles hit and burst on enemies.

⚡ Performance Optimization (Improved FPS on Lower-End PCs)

  • Reduced stuttering when crossing chunk boundaries.Terrain cleanup that previously occurred all at once during fast movement is now distributed over time. - Reduced performance cost when placing many Legendary Turrets. : Projectile homing has been simplified (brief 0.3-second homing followed by straight flight), and unnecessary screen updates and effects have been reduced. - Reduced enemy detection costs for Coral Staff bubbles and Baby Dragon pet fire breath, improving stability during large battles. - Monster density around the town now remains consistent in late-game and after loading saves.

Source

Steam News / 19 June 2026

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