Full notes
Full Return update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone, this update includes QOL and NG+ changes.
What changed
- Gameplay
- Balance
- UI and audio
- Fixes
Don't worry, you can still expect the content update at the end of the month!
Here is a list of changes:
Achievements
"Battle Hardened" has been renamed to avoid confusion
Added a new achievement
Stamina
Stamina now replenishes to maximum on room transition
Death
The death sound volume has been lowered
Tutorial
You can now repeat the tutorial instructions until you complete the objective
Fixed an issue where the rifle pickup was already loaded
Fixed an issue where you could progress the tutorial without equipping the rifle
Fixes an issue where weapons wouldn’t reset after finishing the tutorial
Dialogue
You now have to manually close a dialogue rather than it automatically closing after a period of time
Map
Fast travel has been changed to pressing rather than holding the fast travel button
New Game +
To access NG+ you must have a save where you have completed the game
NG+ includes 2 new cutscenes
NG+ modifiers:
Enemies deal 30% more damage
Enemies drop 25% less REC
Enemies drop 25% less XP
Health stations will only heal to 50% of max health
Dying will result in losing 10% of your REC
Thanks for reading, let me know if you find any new bugs in the update!
Source
Changelog.gg summarizes and formats this update. How we read updates.
