HomeGamesUpdatesPricingMethodology
Steam News25 December 20256mo ago

Retro War 1.2 – Boss Redesign and Improvements 2025

This update brings significant graphical changes. Six bosses have been redesigned. Other changes made: Now menu button taps are handled correctly; the bug that accidentally modified the volume has been fixed.

Full notes

Full Retro War update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition1 change1 removal
  • UI and audio
  • Gameplay
  • Fixes
fixedNow menu button taps are handled correctly; the bug that accidentally modified the volume has been fixed.
addedLevels 51 to 60 have been removed and bosses have been modified. This was done to add more variety and prevent levels from feeling too similar.
removedLevel 5 of each world used to appear in the level selection menu inside an orange frame. It has now changed to red, just like level 10 of each world. This is because orange levels represented minibosses, and these no longer exist.
changedThe movement tutorial images and the action button for the gamepad have been updated.
fixedA small default resolution issue has been fixed.
Levels5160Levels increased, buff

Retro War changes

fixedNow menu button taps are handled correctly; the bug that accidentally modified the volume has been fixed.
addedLevels 51 to 60 have been removed and bosses have been modified. This was done to add more variety and prevent levels from feeling too similar.
removedLevel 5 of each world used to appear in the level selection menu inside an orange frame. It has now changed to red, just like level 10 of each world. This is because orange levels represented minibosses, and these no longer exist.
changedThe movement tutorial images and the action button for the gamepad have been updated.
fixedA small default resolution issue has been fixed.

This update brings significant graphical changes. Six bosses have been redesigned.

Other changes made:

  • Now menu button taps are handled correctly; the bug that accidentally modified the volume has been fixed.

  • Levels 51 to 60 have been removed and bosses have been modified. This was done to add more variety and prevent levels from feeling too similar.

  • Level 5 of each world used to appear in the level selection menu inside an orange frame. It has now changed to red, just like level 10 of each world. This is because orange levels represented minibosses, and these no longer exist.

  • The movement tutorial images and the action button for the gamepad have been updated.

  • A small default resolution issue has been fixed.

Source

Steam News / 25 December 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.