Full notes
Full Retro War update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
Retro War changes
This update brings significant graphical changes. Six bosses have been redesigned.
Other changes made:
Now menu button taps are handled correctly; the bug that accidentally modified the volume has been fixed.
Levels 51 to 60 have been removed and bosses have been modified. This was done to add more variety and prevent levels from feeling too similar.
Level 5 of each world used to appear in the level selection menu inside an orange frame. It has now changed to red, just like level 10 of each world. This is because orange levels represented minibosses, and these no longer exist.
The movement tutorial images and the action button for the gamepad have been updated.
A small default resolution issue has been fixed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
