Full notes
Full Retro Rewind - Video Store Simulator update
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What changed
- Gameplay
- Store
- Performance
- UI and audio
- Compatibility
- Fixes
Add content
Added a “Teleport Stuck Movies” button next to storage drop box.
Balancing
Increased the likelihood of customers picking movies from their favorite genre or new releases
Increased the likelihood of customers picking movies in small and medium-sized stores.
Increased the likelihood of customers picking their favorite movie
Increased number of clients in mid and large store sizes.
Clients now prioritize unreserved shelves to avoid queues and have a higher chance of picking up movies immediately.
Clients now stop grabbing snacks, candy, and playing arcade games at store closing time for faster closing
Reduced the default chance of new staff requesting a raise
Improvement
Improved stairs collisions
Adjusted controller dead zone for improved responsiveness
Improved save game stability
Save slots now include up to 4 backup files in your save folder
Add a interface when the game is saving
Added net worth display on the computer desktop
Added a notification indicator (!) on the phone when it rings
Save files now include up to 4 backups (backup, backup1, backup2, backup3)
Optimized popcorn machine effects
Reduced text sign light intensity.
Set ceiling decorations to cast only self shadows, because Ovni's shadow on the ground was too big.
Adjusted RVO avoidance size and weight to feel faster while allowing clients to pass through crowded areas.
Translation
Add (BETA) Chinese (中文) and (BETA) Portuguese Brazilian
Fixed the French computer market header image
Improved English text grammar
Fix issues
Fixed Discord link
Fixed adult movie posters (image) not being censored when reserved requested by clients
Fixed collision issues outside playable areas
Fixed invisible collision for shelves near the checkout
Fixed a rare issue where customers could pick movies directly from display shelves
Fixed an issue where FOV settings could be overridden by certain stations (e.g., popcorn machine, return desk)
Fixed an issue where cartridges held by customers would drop to the ground after loading a save: On load, “in-hand” movies are transferred to the rental system to prevent them from falling to the ground
Fixed on loading, flag rent movies will not be place on shelves and be invisible
Removed navigation mesh impact from wall-mounted decorations
Fixed issue where players could pick up movies in Move and Design mode, breaking shelf connections and interactivity.
Source
Changelog.gg summarizes and formats this update. How we read updates.
