Full notes
Full Retro Machina update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Balance
Retro Machina changes
Fixed bug in Serendipity Mountain where some enemies used in puzzles were not respawned.
Fixed an issue where a barrier on Serendipity Mountain did not have its status saved.
Fixed elevator number 2 on Serendipity Mountain.
Fixed a problem with the blue card door that remained closed even when using the card.
Fixed issue with Frogtrons being stuck and not allowing progress in closed battles.
Dodge now has a longer invincibility time.
Fixed a door issue on Serendipity Mountain that did not have its status saved.
Removed player damage when a controlled enemy is attacked.
Damage done by a controlled enemy has been increased.
Damage taken by a controlled enemy has been slightly increased.
Source
Changelog.gg summarizes and formats this update. How we read updates.
