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Steam News1 December 20257mo ago

Update Notes 0.1

1. New Games ⦁ Duck Hunt ⦁ Whack A Mole ⦁ Boxing Machine ⦁ Dart 2. Critical Bug Fixes ⦁ Fixed infinite product stock issue in the Cafeteria.

Full notes

Full Retro Arcade Shop Simulator update

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What changed

26 fixes4 additions10 changes0 removals
  • Fixes
  • UI and audio
  • Gameplay
  • Security
  • Balance
  • Performance
fixed2. Critical Bug Fixes⦁ Fixed infinite product stock issue in the Cafeteria.
fixed2. Critical Bug Fixes⦁ Fixed a progression-blocking card payment bug caused by decimal/comma mismatch on the keypad.
fixed2. Critical Bug Fixes⦁ Fixed UI and input lock after end-of-day state (ESC not responding).
fixed2. Critical Bug Fixes⦁ Prevented object placement outside the playable area.
fixed2. Critical Bug Fixes⦁ Fixed excessive token loading exploit on machines.
fixed2. Critical Bug Fixes⦁ Fixed missing localization in several UI screens (e.g. Level Up screen).

1. New Games

⦁ Duck Hunt

⦁ Whack A Mole

⦁ Boxing Machine

⦁ Dart

2. Critical Bug Fixes

⦁ Fixed infinite product stock issue in the Cafeteria.

⦁ Fixed a progression-blocking card payment bug caused by decimal/comma mismatch on the keypad.

⦁ Fixed UI and input lock after end-of-day state (ESC not responding).

⦁ Prevented object placement outside the playable area.

⦁ Fixed excessive token loading exploit on machines.

⦁ Fixed missing localization in several UI screens (e.g. Level Up screen).

⦁ Fixed incorrect decimal precision in money balance display.

⦁ Fixed white screen rendering issue on console builds.

⦁ Fixed short-distance item disappearance.

⦁ Fixed NPCs being able to move token boxes and the cash register during interaction.

⦁ Fixed floating Cafeteria-related objects in the middle of the shop.

⦁ Fixed long-term money counter corruption caused by NPC salaries and register usage.

⦁ Fixed physics exploit allowing boxes and trash to be launched through walls.

⦁ Fixed tutorial validation not counting premature purchases and placements.

⦁ Fixed air hockey table soft-lock with split NPC positions.

⦁ Fixed incorrect dirty-shop complaints caused by minimal trash.

3. UI, Audio & Graphics

⦁ Adjusted loading bar percentage alignment.

⦁ Prevented ambient audio from playing before loading completion.

⦁ Fixed missing graphics settings visibility on ultrawide resolutions.

⦁ Implemented VSync option.

⦁ Fixed FPS limiter not enforcing 30 FPS correctly.

⦁ Improved limited graphics settings (shadow distance and resolution controls).

⦁ Added separate volume sliders for character, ambience, and machine audio groups.

⦁ Added sound effects for purchase confirmation and object movement.

⦁ Added interaction-based audio feedback.

⦁ Fixed ambient/car sounds resembling HVAC noise.

⦁ Fixed mixed-language UI localization issues.

⦁ Fixed incorrect capacity indicator values (e.g. 54/50).

4. UX & Gameplay Improvements

⦁ Reduced excessive footprint of the token machine.

⦁ Adjusted end-of-day trigger logic based on user feedback.

⦁ Prepared backend logic for additional staff hiring roles.

⦁ Added grid snapping and automatic alignment for machine placement.

⦁ Fixed abnormal cash payment amounts given by customers.

⦁ Blocked unintended navigation and out-of-bounds areas.

⦁ Improved tutorial task clarity with visual indicators.

⦁ Improved instant machine purchase and delivery logic.

⦁ Fixed early-access red tokens having no functional use while being level-gated.

⦁ Fixed wall design inconsistencies when the Bowling Hall (Room 3) is added.

⦁ Fixed rapid-click overfill exploit on token machines.

⦁ Fixed bowling pin LOD and pop-in issues.

Source

Steam News / 1 December 2025

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