Full notes
Full Retrace the Light update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Performance
- Gameplay
- Fixes
- Maps
- Balance
Retrace the Light changes
Official Version v1.0.2480 Update
Fixed an issue where canceling during fast-travel on the map interface could cause the lock-on state to be lost.
Changed the default FPS cap from unlimited to 90 FPS.
Changed the default graphics quality from "Ultra High" to "High".
Optimized UI operations in keyboard-only mode; the mouse cursor will now also be displayed.
Fixed a bug where the game cursor might not appear for keyboard and mouse players.
Fixed a bug where the "Apply" button in the keybinding interface could not be triggered by keyboard input.
Optimized the playback speed of content on the pre-game interface.
Improved certain collision issues in Mirrormaze "TDS-UY4GA" (City Level).
Enhanced some visual effects in Mirrormaze "ONW-PBV3E" (Depression Level).
Fixed the detection radius of certain revival points in Data Rifts and Simulated Mirrormazes.
Resolved collision issues in Simulated Mirrormazes and Mirrormaze "ADZ-8K02L" (Mine Level).
Optimized the stone-placing process for Yi-Jie to prevent the boss battle from failing to trigger.
Fixed an issue where Yi-Jie's six-board attack could stack and activate simultaneously.
Attempted to fix missing visual effects for triangular floor panels in the final chapter.
Thank you for purchasing and playing the official version of *Retrace the Light*. If you enjoyed the experience after completing the game, we'd greatly appreciate a positive review! For any questions or suggestions, feel free to share them in the comments section or our QQ group.
Source
Changelog.gg summarizes and formats this update. How we read updates.
