Full notes
Full Retail Therapy update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Performance
We saw that loading HUD and swapping weapons during game-play was spiking resource usage so we have looked into how to resolve this issue so that those on lower end hardware were able to have a smoother gaming experience when playing.
We have switched the data gathering mode in engine from "Lazy" to "Instant" so what does this mean?
What this does is it will increase loading times ONLY A LITTLE, game is tiny after all, however this will reduce spikes in resource usage during game-play so this in turn should lead to a smoother experience.
HAVE FUN!
Source
Changelog.gg summarizes and formats this update. How we read updates.
