Full notes
Full Retail Royale update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Server
Retail Royale changes
Added an early version of a compass that shows nearby loot and workbenches - All blueprints are now unlocked by default (as a test) - Increased dynamite fuse time by 1 second - Slightly increased crafted arrow damage - Tweaked match timings
If you get any issues, tell me on discord. I know the servers / matchmaking sucks rn im trying to fix it 24/7
Source
Changelog.gg summarizes and formats this update. How we read updates.
