Full notes
Full Restaurats update
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What changed
- Balance
- Fixes
- Gameplay
- Events
- Store
Restaurats changes
Hi everyone!
We read everything you write, and one of your main requests was - speed up the progression. You said the kitchen unlocks slowly, new dishes appear slowly, and so on. At the same time, there are players who are fine with the current pace, and we couldn’t simply give out cards more often - it would break the balance.
So we found a solution - the Card Vendor is now in the game. This character will let you progress faster if that’s what you want.
He appears after choosing cards at the bell in the hall and will sell cards until the start of the next day. He will only return after your next card choice.
He sells prep cards as well as random cards.
Random cards may include dish cards, prep cards, or money/reputation.
We hope this brings you more enjoyment from the game. Please leave all your feedback in the comments under this update or in our Discord.
We’ve also fixed many different issues:
Fixed a visual bug with some wall-mounted furniture during placement
Fixed a rare issue where tip-bubbles could get stuck in events
Fixed a visual issue in the shop
Fixed a visual bug in the statistics screen if you serve more than 100 customers in a day
Fixed a rare issue where dirt could get stuck in columns. Now, after re-entering the restaurant, the dirt will appear in an accessible location
Fixed a bug with the furniture placement grid in kitchen corners
Fixed an issue with potato cards. In rare cases, you will now need to buy or pick them again
And we made several changes to improve the game:
In Friendslap mode, mode cards now drop every time on win or loss, not with a chance like before
Increased the number of daily visitors in Career Mode on Casual and Challenge difficulties
After unlocking 12 dishes in Career Mode, you will no longer get guaranteed dish choices
Removed taxes from all tables
Reduced tax for some additional rooms
The double cabinet is no longer Epic, but Rare
Increased the duration of all alchemy buffs that don’t affect the economy
The “Enlightenment” alchemy buff now lasts twice as long when it procs, and it also has a higher proc chance
Increased the chance to get furniture cards after a day
Increased base reputation from different races for serving them. For example, a vampire will give one type of reputation, while a goblin gives another
Increased reputation gained from serving VIP customers
Increased base price of ALL COMPLEX dishes
Increased spawn rate of VIP customers in Career Mode
Reduced the tax modifier from 3 to 0 on new refrigerators. It no longer increases when buying new refrigerators
We continue improving the game based on your feedback. This is our main focus for now. After that, we’ll move on to content updates and DLC.
Thank you all so much for your support. We would really appreciate it if you rated the game and left a comment. It helps a lot with promoting the game. Thank you!
Source
Changelog.gg summarizes and formats this update. How we read updates.
