What changed
0 fixes2 additions3 changes1 removal
- UI and audio
- Balance
- Gameplay
- Fixes
addedWe've rolled out a new update focused on accessibility improvements, visual clarity, economy balancing, and overall stability.
changed💰 Economy • Supply & demand balance improved for 46 products • Shelf and storage capacities increased for various low-capacity products, including milk, strawberry juice, yogurt, toilet paper, and more
removed🛠 Gameplay & Systems • Insurance cost for incorrect fuel usage has been reworked and is no longer tied to fuel sale prices • Supermarket price change notifications now only appear after the supermarket has been unlocked • Evening lights now turn on 10 minutes earlier
added🎮 Controls & Accessibility • Added an option to disable lightning flashes for players with epilepsy or migraines • Added a toggle walk option for players who prefer continuous walking
changed🎨 Visuals & UI • Employee role labels are now colorized for easier role identification • Visibility of water/oil puddles at the gas station has been increased during rainy weather • Empty boxes now change color, making it easier to distinguish empty and full boxes in storage • Improved metallic reflections and black rendering issues on energy drinks
changed⚙️ Stability • Applied a potential fix for an edge-case fatal crash related to vehicle and NPC destruction
Rest Area Simulator changes
addedWe've rolled out a new update focused on accessibility improvements, visual clarity, economy balancing, and overall stability.
changed💰 Economy • Supply & demand balance improved for 46 products • Shelf and storage capacities increased for various low-capacity products, including milk, strawberry juice, yogurt, toilet paper, and more
removed🛠 Gameplay & Systems • Insurance cost for incorrect fuel usage has been reworked and is no longer tied to fuel sale prices • Supermarket price change notifications now only appear after the supermarket has been unlocked • Evening lights now turn on 10 minutes earlier
added🎮 Controls & Accessibility • Added an option to disable lightning flashes for players with epilepsy or migraines • Added a toggle walk option for players who prefer continuous walking
changed🎨 Visuals & UI • Employee role labels are now colorized for easier role identification • Visibility of water/oil puddles at the gas station has been increased during rainy weather • Empty boxes now change color, making it easier to distinguish empty and full boxes in storage • Improved metallic reflections and black rendering issues on energy drinks
We've rolled out a new update focused on accessibility improvements, visual clarity, economy balancing, and overall stability.
💰 Economy • Supply & demand balance improved for 46 products • Shelf and storage capacities increased for various low-capacity products, including milk, strawberry juice, yogurt, toilet paper, and more
🛠 Gameplay & Systems • Insurance cost for incorrect fuel usage has been reworked and is no longer tied to fuel sale prices • Supermarket price change notifications now only appear after the supermarket has been unlocked • Evening lights now turn on 10 minutes earlier
🎮 Controls & Accessibility • Added an option to disable lightning flashes for players with epilepsy or migraines • Added a toggle walk option for players who prefer continuous walking
🎨 Visuals & UI • Employee role labels are now colorized for easier role identification • Visibility of water/oil puddles at the gas station has been increased during rainy weather • Empty boxes now change color, making it easier to distinguish empty and full boxes in storage • Improved metallic reflections and black rendering issues on energy drinks
⚙️ Stability • Applied a potential fix for an edge-case fatal crash related to vehicle and NPC destruction