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Steam News9 August 20196y ago

9th August Patch

Hello all, We've just released a patch which tackles a bunch of bugs - read on for the full details.

Full notes

Full Resort Boss: Golf update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello all, We've just released a patch which tackles a bunch of bugs - read on for the full details. We're hard at work on the September update, which will deliver new staff members, custom AI portraits, a revamped resort rating system and more.

What changed

16 fixes3 additions4 changes10 removals
  • UI and audio
  • Fixes
  • Gameplay
  • Performance
  • Balance
addedHello all, We've just released a patch which tackles a bunch of bugs - read on for the full details. We're hard at work on the September update, which will deliver new staff members, custom AI portraits, a revamped resort rating system and more.
fixed9th August Full Patch NotesFixed spelling of the difficulty flag.
fixed9th August Full Patch NotesFixed the spawning of VIP guests when they aren't on the resort for golfing.
fixed9th August Full Patch NotesFixed a crash error when saving due to golfers not existing anymore.
removed9th August Full Patch NotesGolfers should no longer disappear instantly after finishing their time at the resort, and will instead move towards the clubhouse before despawning.
fixed9th August Full Patch NotesFixed a crash error when despawning the groups from a hole.

Resort Boss: Golf changes

addedHello all, We've just released a patch which tackles a bunch of bugs - read on for the full details. We're hard at work on the September update, which will deliver new staff members, custom AI portraits, a revamped resort rating system and more.
fixedFixed spelling of the difficulty flag.
fixedFixed the spawning of VIP guests when they aren't on the resort for golfing.
fixedFixed a crash error when saving due to golfers not existing anymore.
removedGolfers should no longer disappear instantly after finishing their time at the resort, and will instead move towards the clubhouse before despawning.

9th August Full Patch Notes

  • Player should now appear in the hole queue, as well as have their queue/play icon toggled at the correct time.

  • Fixed spelling of the difficulty flag.

  • Fixed the spawning of VIP guests when they aren't on the resort for golfing.

  • Fixed a crash error when saving due to golfers not existing anymore.

  • Golfers should no longer disappear instantly after finishing their time at the resort, and will instead move towards the clubhouse before despawning.

  • Fixed a crash error when despawning the groups from a hole.

  • VIP guests that are playing golf should now properly despawn if you close their hole. They will, however, be very upset.

  • Holes that are part of a course that is undergoing a tournament can no longer be closed.

  • Fixed issue where the bulldozer wouldn't work for vending machines.

  • VIP guests will no longer try to play golf on a course that is going to be used for a tournament.

  • Removing a hole no longer potentially creates an endless loop.

  • Fixed an issue where golfers would ignore subsequent driving ranges.

  • Putting green builder should now have no holes when you begin building a new one.

  • Fixed a bug that made the golfers wait in queue after sinking a putt despite not being in a queue.

  • Building accessory now gets properly disabled when not on a snappable position and when the user clicks a tab.

  • Result display now properly shows the retired state.

  • Fixed issue of not character not being able to play holes after retiring.

  • Fixed issue where golfers weren't playing golf because they couldn't get the queue spot.

  • Hole price now displays properly when set to automatic.

  • Price judgement value is properly updated after changing the price.

  • Fixed issue where the scenario progress would be available in sandbox games.

  • Fixed issue where golfers would stop playing after their first shot.

  • Fixed a number of issues related to null references which could cause the saving to not work, as well as crashes in other areas.

  • Fixed issue where driving rangers and putting greens were being loaded twice.

  • Fixed issue where golfers weren't applying for membership, and VIP requests weren't spawning.

  • Fixed spelling error and fixed the wrong display of the scenario information. Also added localization to the "Scenarios" button in the game maker.

  • Driving targets will no longer be collidable while moving them around.

  • Golfers no longer play on holes that are unbuilt or closed.

  • Fixed issue where golfers would not begin playing on a tournament because of a missing queue spot.

  • Removing a hole now properly disbands a group. If the hole was closed, the group is also disbanded. If the player was on queue for a hole that got closed, he'll be called up to play properly.

  • Golfers on the driving range will now properly aim down the range even if there are targets available in other directions; they'll only aim at those targets if they are within 45 degrees of the direction of the drive.

  • Golfers in the driving range will now no longer be pickable.

  • Removed the Z mapping for the debugging of the shots, as this was conflicting with the rotation mapping of objects.

  • Added icons to show which golfers are waiting for/playing on a hole when you click on a hole.

Source

Steam News / 9 August 2019

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