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Steam News3 December 20257mo ago

[Developer Note] RESOBEAT Open Beta Feedback & Future Improvement Plans

Hello, this is Orange Mango Games. First and foremost, we would like to sincerely thank all the testers who played the test version of RESOBEAT and shared their valuable opinions.

In this update3

Full notes

Full RESOBEAT update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, this is Orange Mango Games.

What changed

0 fixes3 additions9 changes0 removals
  • Gameplay
  • Balance
  • Maps
  • UI and audio
changedWe have carefully reviewed your feedback and would like to share the key improvements that will be implemented in the official release version based on your input.
changed1. Gameplay & Difficulty Balance AdjustmentsRedesigning the Difficulty Curve: We will completely overhaul the song arrangement so players can build their skills step-by-step, starting from easier songs.
added1. Gameplay & Difficulty Balance AdjustmentsEnhanced Tutorial: We will add an in-game tutorial stage where players can naturally learn the game rules and gimmicks through gameplay.
changed1. Gameplay & Difficulty Balance AdjustmentsImproved Visual Guides: To prevent confusion with key mapping during dynamic gimmicks (such as screen rotation), we will reinforce visual guides to enable better reaction-based gameplay.
added2. Improvements to Impact & SynchronizationEnhanced Impact (Game Feel): To increase the satisfaction of hitting notes, we will improve the Sound Effects (SFX) and add flashy visual effects based on judgment accuracy.
changed2. Improvements to Impact & SynchronizationReal-time Judgment Feedback: We will improve the UI to be more intuitive, allowing you to immediately see if your timing is 'Perfect' or 'Slow/Fast' during gameplay.

RESOBEAT changes

changedWe have carefully reviewed your feedback and would like to share the key improvements that will be implemented in the official release version based on your input.
changedRedesigning the Difficulty Curve: We will completely overhaul the song arrangement so players can build their skills step-by-step, starting from easier songs.
addedEnhanced Tutorial: We will add an in-game tutorial stage where players can naturally learn the game rules and gimmicks through gameplay.
changedImproved Visual Guides: To prevent confusion with key mapping during dynamic gimmicks (such as screen rotation), we will reinforce visual guides to enable better reaction-based gameplay.
addedEnhanced Impact (Game Feel): To increase the satisfaction of hitting notes, we will improve the Sound Effects (SFX) and add flashy visual effects based on judgment accuracy.

First and foremost, we would like to sincerely thank all the testers who played the test version of RESOBEAT and shared their valuable opinions. Your honest feedback and warm advice have been instrumental in helping us take the game to the next level.

We have carefully reviewed your feedback and would like to share the key improvements that will be implemented in the official release version based on your input.

1. Gameplay & Difficulty Balance Adjustments

  • Redesigning the Difficulty Curve: We will completely overhaul the song arrangement so players can build their skills step-by-step, starting from easier songs.

  • Enhanced Tutorial: We will add an in-game tutorial stage where players can naturally learn the game rules and gimmicks through gameplay.

  • Improved Visual Guides: To prevent confusion with key mapping during dynamic gimmicks (such as screen rotation), we will reinforce visual guides to enable better reaction-based gameplay.

2. Improvements to Impact & Synchronization

  • Sync & Offset Adjustment Features: To address slight timing discrepancies caused by different playing environments, we will prioritize implementing a feature that allows users to manually adjust the offset.

  • Enhanced Impact (Game Feel): To increase the satisfaction of hitting notes, we will improve the Sound Effects (SFX) and add flashy visual effects based on judgment accuracy.

  • Real-time Judgment Feedback: We will improve the UI to be more intuitive, allowing you to immediately see if your timing is 'Perfect' or 'Slow/Fast' during gameplay.

3. UI/UX Convenience & System Stability

  • Health Gauge Addition: We will visualize the health system to add tension and a clearer sense of objective to the gameplay.

  • Pause & Settings Menu Improvements: We will fix the issue where opening settings during gameplay caused the game to end, and ensure detailed settings (such as volume control) function correctly.

  • Bug Fixes & Feature Additions:

    • Added a Game Exit button and fixed shortcut key malfunctions.

    • Fixed the issue where the screen reset after clearing a song (Level Selection screen will now be maintained).

    • Fixed other bugs reported by users.

RESOBEAT is a game we are building together with you. We look forward to your continued interest and feedback.

Thank you.

Orange Mango Games Team

Source

Steam News / 3 December 2025

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