In this update3
Full notes
Full Reshaping Mars update
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Repeated intro
Greetings~ There are some new contents in these two days, mainly including the following:
What changed
- Gameplay
- Store
- Maps
- UI and audio
Reshaping Mars changes
New Content
New unit: Explosive Miner. Mining in a more violent way.
New ability: Nuclear Crusher's Reactor Explosion.
- Numeric AdjustmentGreatly reduced Crusher and Nuclear Crusher material requirements.
New Satellites: One-time Probe Beacon Bundle. Launch once, explore many times.
New displayment: NxN size value will be displayed when selecting an area with any command.
Improvements
Improved operating experience when the swipe command is on the edge of the map.
When there is no pipe connected, the prompt of insufficient pipeline supplies will not be displayed.
Added a progress bar to the production interface and highlighted the production items. It is convenient to check the current production status.
When the Logistics Hub is full, the transporter will wait for the empty space in the Logistics Hub instead of continuing to go back to the start position with a full load.
After the blueprint material is full, the unit will start building immediately instead of waiting for the next unit to execute.
Optimize the charging logic of work units and bionics to reduce charging queues.
Planting settings for farm buildings can also be copied and pasted.
The Logistics Hub can also take water directly from the water tank.
When right-clicking and dragging, the cancel operation will not be performed.
Reduce the frequency of notifications in the upper right corner, so as not to be disturbed by frequent notification sounds.
You can check the number of work units in the region by hovering the mouse over the control seat label.
Bug fixing
Fixed an issue where commands would sometimes be incorrectly placed on the map.
Wish you all a happy mining and have fun~
Source
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