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Steam News24 February 20251y ago

Patch #4 (24.02.2025)

Changelog for Patch #4 Removed stun lock and instant turn on light pushback for player Player levitation bug when hitting something above Shield no longer works for traps that instantly respawn you Player no longer jump

Full notes

Full ReSetna update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions10 changes3 removals
  • Gameplay
  • Performance
  • Maps
  • UI and audio
  • Balance
removedChangelog for Patch #4Removed stun lock and instant turn on light pushback for player
removedChangelog for Patch #4Shield no longer works for traps that instantly respawn you
removedChangelog for Patch #4Player no longer jumps off wall / ladder by changing direction
changedChangelog for Patch #4On player death, the equipped weapon remains equipped
changedChangelog for Patch #4Apex shader fixes
changedChangelog for Patch #4Map & shard key rebinding

ReSetna changes

removedRemoved stun lock and instant turn on light pushback for player
removedShield no longer works for traps that instantly respawn you
removedPlayer no longer jumps off wall / ladder by changing direction
changedOn player death, the equipped weapon remains equipped
changedApex shader fixes

Changelog for Patch #4

  • Removed stun lock and instant turn on light pushback for player

  • Player levitation bug when hitting something above

  • Shield no longer works for traps that instantly respawn you

  • Player no longer jumps off wall / ladder by changing direction

  • On player death, the equipped weapon remains equipped

  • Edge jumping triggers second jump bugfix

  • On chunk unload, the shield now disables

  • Camera adjustments on multiple chunks

  • Apex shader fixes

  • Map & shard key rebinding

  • Shard deletionadded an "Are you sure?" prompt
  • Item pickup progression displayed and more clear now

  • Achievement fixes (lore bits, xynexis, enemy kills, etc.)

  • Conversations can now be exited on the start

  • Credits updated

  • Gates sfx fixes

  • Chips description bugfixes

  • Minimap and map changes: "Unlockable" doors are now yellow instead of red

  • Notification on item pickup fixes

  • Wrong display of 2 doors in acidia part of map fixes

  • Key name fixes

  • Boss UI on death remains visible bugfix

  • Xynexis fight death wall speed buffed (faster and lesser deceleration)

  • Figments on the xynexis fight now deal more damage

  • Bosses damageable before the encounter bugfix

  • Environment and enemy vfx polish and improvements

Source

Steam News / 24 February 2025

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