Full notes
Full Reroll Routine update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- UI and audio
- Fixes
Reroll Routine changes
The first patch for the demo just went live!
Patch Notes:
Reworked grade-based upgrades to scale from C grade instead of A grade.
(full version will probably have upgrades for every grade, so you can do high-risk high-reward)
Reduced the cadence required to unlock routines.
Made the UI at the end of a run for whether your total cadence changed or not clearer.
Added a UI indicator for when you have enough money for a new upgrade.
Fixed an issue where the level descriptions showed an incorrect A-grade score threshold.
Added the ability to skip dialogue with any key not just space/enter.
Increased the amount of times you can fail in the tutorial before the game quits on you.
Thanks for playing!
Source
Changelog.gg summarizes and formats this update. How we read updates.
