Full notes
Full REQUISITION VR update
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Repeated intro
Hey Nevermonsters!
What changed
- Gameplay
- Fixes
- Balance
- Performance
- UI and audio
- Store
REQUISITION VR changes
Please welcome a new update (1.1.1367)!
Here's what's included:
Fixes:
Fixed a bug where NPC on the Farm would follow the dead players
Fixed a bug where if one player would install a trap and leave the lobby, for other players the object that the trap was primed with would become indestructible and would float in the air
Fixed a bug where a played was soft locked in the tutorial black room because of the backpack
Fixed the hand motions (they now are not lacking behind). They are also more smooth moving now
Fixed numerous minimal tutorial bugs
Fragile items are now a bit sturdier
Fixed a bug where long and big items would instantly fall through the floor
Player move speed reduced to normal
Safe door handles can now be grabbed more consistently
NPC on the Farm are fireproof now (no longer are players able to murder them with any kind of fire weapon)
Fixed a bug where you could crash the game by buying a lot of bombs from the shop at once
Furniture fixes
Tweaked weapon sounds
Fixed an issue with ammo not stacking in the backpack properly
The tape should no longer drop on the floor randomly for observers
Sun is not black anymore
Explosions tweaked
Acetylene tank mass halved
Features:
New way of best region selection
Zombies are now smaller
Steam achievements
Also, you can purchase Requisition VR with the 50% off discount RIGHT NOW! Hurry up!
Source
Changelog.gg summarizes and formats this update. How we read updates.
