Repterra
Steam News 24 October 20256mo ago

Major Update - Demo V0.9!

Version 0.9 introduces major improvements to control systems, UI, balance, and overall gameplay depth. This update also includes new enemies, achievements, leaderboards, and significant refinements based on community fe…

Update log

Full Repterra update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

4 fixes7 additions14 changes0 removals
  • Balance
  • UI and audio
  • Gameplay
  • Maps
  • Fixes
addedVersion 0.9 introduces major improvements to control systems, UI, balance, and overall gameplay depth. This update also includes new enemies, achievements, leaderboards, and significant refinements based on community feedback.
changedGameplay and ControlsUnit type selection UI now supports additive selection with a modifier key
changedGameplay and ControlsShift-click can now remove units from the current selection
changedGameplay and ControlsReinforcements now respect the left-click contextual command setting
addedGameplay and ControlsNew Control Group UI added to the HUD
changedGameplay and ControlsControl Groups are now maintained when saving and loading

Version 0.9 introduces major improvements to control systems, UI, balance, and overall gameplay depth. This update also includes new enemies, achievements, leaderboards, and significant refinements based on community feedback.

Gameplay and Controls

• Unit type selection UI now supports additive selection with a modifier key

• Shift-click can now remove units from the current selection

• Reinforcements now respect the left-click contextual command setting

• New Control Group UI added to the HUD

• Control Groups are now maintained when saving and loading

• Garrisoned buildings now release units easily with right-click, sending them to the mouse position

Buildings and Resources

• New low-resource indicators for buildings, units, and researchables

• Banks and sniper towers now require uranium

• Tamers must now be researched before training

Units and Balance

• Tamed units are faster and have more health

• Baryonyx health increased, and its flame attack now pushes back enemies

• T-Rex now performs a prey toss special attack

• Dimos are stronger

• More dinosaurs appear on the map, but with adjusted health for better pacing

• Increased ore deposits on maps

• Flak cannon damage increased

New Enemy

• Added the Meganeura, a melee flying unit that attacks in swarms

• Pteradon mini-waves now attack correctly

• Certain enemies, including Pteras, Sarcos, and Meganeura, now spawn in clustered patterns

Progression and Systems

• Added achievements for completing levels at different difficulties

• Added global leaderboards

• Codex is now available and will continue to expand in future updates

Fixes and Improvements

• Fixed attack towers not being visible through forests

• Fixed unit hover selection prioritizing enemies when not attacking

• Fixed targeting difficulty with explosive barrels

• Updated rideable dinosaur descriptions for clarity

• Corrected Russian font display issues

If you’ve been enjoying the demo, please take a moment to leave a review. Reviews help tremendously with visibility and support continued development.

Thanks,

Repterra Team

Source

Steam News / 24 October 2025

Open original