Full notes
Full Replicat update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Compatibility
Hi everyone!
We already announced we've partnered with Erabit Studios for global publishing.
Erabit is known for publishing innovative indie games and supporting passionate developers.
With their help, Replicat will reach new heights!
And on the development side, I've been adding new stuff to Replicat and have been fixing bugs.
I updated the Playtest Version with these updates, after testing them on the Playtest Version, I will update the Demo Version too.
Major Changes:
Reworked "same color hand" curios:
I changed the curios that trigger when "all cards in your hand are the same color". Now they trigger when "at least 3 pairs are the same color". Their effects are slightly nerfed.
Affected curios: Eye Candy, Melthand Device, Roman Candles, Nyan Bat
Added End Game Stats
You see these stats when you beat or lose the game.
Stats include
Total Moves Made
Total Turns Used
Total Points Scored
Total Money Earned
Total Money Spent
Number of Cards Burned
Total Number of Shop Rerolls
Number of Super Purrs Achieved
Total Number of Mismatches
Curios Purchased
No of essences used
- Big Picture Deck ModeAdded a button in deck view which displays a detailed screen where you can see all your cards and curios together. People have been asking for this when they beat the game, they want to send a screenshot showing the score but also what cards and curios they have in their deck.
Minor changes:
Added , between thousands. Now instead of "1000000", you'll see "1,000,000" in the score
Added scientific notation if the score is higher than 1 billion. Expect to see things like "1,450e10"
BUGFIX: burncost on shop screen doesnt turn to RED when not affordable
BUGFIX: you can go minus turns and never lose
BUGFIX: loading cards upgraded with essences were broken
BUGFIX: some edge case issues about cards upgraded by Cultist Robe
Source
Changelog.gg summarizes and formats this update. How we read updates.
