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Steam News12 August 20241y ago

Rent's Due: The Game Major Update Announcement

Hello everyone, I have some exciting things to announce today relating to Rent's Due: The Game.

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Full Rent's Due: The Game update

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Repeated intro

Hello everyone, I have some exciting things to announce today relating to Rent's Due: The Game. Hopefully, this update will help bring some new players to the game and bring returning players back to play the new content. Let's get into it.

What changed

0 fixes5 additions2 changes1 removal
  • Gameplay
  • Maps
addedHello everyone, I have some exciting things to announce today relating to Rent's Due: The Game. Hopefully, this update will help bring some new players to the game and bring returning players back to play the new content. Let's get into it.
addedNew Levels
addedRent's Due: The Game is finally getting new levels, four new levels to be exact, bringing the level count to a solid 30! So far these levels are shaping out well, Level 27 is inspired by the planet Mars, with my own unique twist for level design purposes. Level 27 brings with it some nice small details. One is interactive foliage that reacts to Tesha to name one.
changedLevel 28 is inspired by the planet Venus. This is a unique terrain as well, bringing with it interactive snow trails since it will be a snow-populated planet.
addedThese new levels will offer unique terrains that are being created using real heightmap data, this allows me to create landscapes and make them very unique compared to designing every landscape just from my imagination.
changedNow some levels that used weather ended up being very loud, level 25 is a good example of this thanks to the thunder and lightning. Well the volume of the weather effects going forward have been reduced from 100% to 20%. Hopefully this will be a welcome change.
Well the volume of the weather effects going forward have been100%20%Well the volume of the weather effects going forward have been decreased, nerf

Rent's Due: The Game changes

addedHello everyone, I have some exciting things to announce today relating to Rent's Due: The Game. Hopefully, this update will help bring some new players to the game and bring returning players back to play the new content. Let's get into it.
addedNew Levels
addedRent's Due: The Game is finally getting new levels, four new levels to be exact, bringing the level count to a solid 30! So far these levels are shaping out well, Level 27 is inspired by the planet Mars, with my own unique twist for level design purposes. Level 27 brings with it some nice small details. One is interactive foliage that reacts to Tesha to name one.
changedLevel 28 is inspired by the planet Venus. This is a unique terrain as well, bringing with it interactive snow trails since it will be a snow-populated planet.
addedThese new levels will offer unique terrains that are being created using real heightmap data, this allows me to create landscapes and make them very unique compared to designing every landscape just from my imagination.

New Levels

Rent's Due: The Game is finally getting new levels, four new levels to be exact, bringing the level count to a solid 30! So far these levels are shaping out well, Level 27 is inspired by the planet Mars, with my own unique twist for level design purposes. Level 27 brings with it some nice small details. One is interactive foliage that reacts to Tesha to name one.

Level 28 is inspired by the planet Venus. This is a unique terrain as well, bringing with it interactive snow trails since it will be a snow-populated planet.

These new levels will offer unique terrains that are being created using real heightmap data, this allows me to create landscapes and make them very unique compared to designing every landscape just from my imagination.

Small Changes

Now some levels that used weather ended up being very loud, level 25 is a good example of this thanks to the thunder and lightning. Well the volume of the weather effects going forward have been reduced from 100% to 20%. Hopefully this will be a welcome change.

I have also updated several particle systems including money pickups, blocks that disappear and more. The money pickup had a really aggressive white flash before the paper ripping particle effect would play, I am happy to say that the white flash has been removed from this and other particle systems that were affected.

Now for the blocks that like to break and pop out of existence when Tesha steps on them, they have received a new particle effect depending on what block type it is. This basically means that the ice blocks would look different to a metal block when breaking.

Other small changes are not final yet but I will keep everyone informed in the patch notes for the update.

Now when will this update release? Well I don't have an exact date as I am working on this solo but It will be near the end of November if everything goes to plan.

Source

Steam News / 12 August 2024

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