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Steam News23 July 202621d ago

RentPoly 1.0.7 Patch Notes

Added Random Character and Random Map options to the selection screen (last option in each list). Choosing Random will randomly select from all options that are unlocked.

Full notes

Full RentPoly update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition1 change0 removals
  • Maps
  • Fixes
  • Gameplay
  • UI and audio
addedAdded Random Character and Random Map options to the selection screen (last option in each list). Choosing Random will randomly select from all options that are unlocked.
fixedFixed an issue in the tutorial, where you could proceed to move without being prompted. This issue happened due to emergency "unstuck" code that was put to fight off extreme circumstances, such as softlock.
fixedFixed an issue with tenant-moving properties, such as Highways or properties with a Move Stamp. Instead of processing the turn while movement is still in progress, the game now waits for all movement to finish before continuing.
fixedFixed an issue where tenants that were not being rendered would remain invisible after moving to a space without visible tenants. They will now render correctly again. Also, visible tenants moving into an overcrowded space will now have their rendering disabled as intended instead of stacking indefinitely. This is the fix for the issues that came from the 1.0.6 version update, as stated in the patch notes.
changedPrevented the language setting from being clicked repeatedly. Reloading a language too many times could cause issues in certain setups, so rapid repeated clicks are now blocked.

RentPoly changes

addedAdded Random Character and Random Map options to the selection screen (last option in each list). Choosing Random will randomly select from all options that are unlocked.
fixedFixed an issue in the tutorial, where you could proceed to move without being prompted. This issue happened due to emergency "unstuck" code that was put to fight off extreme circumstances, such as softlock.
fixedFixed an issue with tenant-moving properties, such as Highways or properties with a Move Stamp. Instead of processing the turn while movement is still in progress, the game now waits for all movement to finish before continuing.
fixedFixed an issue where tenants that were not being rendered would remain invisible after moving to a space without visible tenants. They will now render correctly again. Also, visible tenants moving into an overcrowded space will now have their rendering disabled as intended instead of stacking indefinitely. This is the fix for the issues that came from the 1.0.6 version update, as stated in the patch notes.
changedPrevented the language setting from being clicked repeatedly. Reloading a language too many times could cause issues in certain setups, so rapid repeated clicks are now blocked.
  • Added Random Character and Random Map options to the selection screen (last option in each list). Choosing Random will randomly select from all options that are unlocked.

  • Fixed an issue in the tutorial, where you could proceed to move without being prompted. This issue happened due to emergency "unstuck" code that was put to fight off extreme circumstances, such as softlock.

  • Fixed an issue with tenant-moving properties, such as Highways or properties with a Move Stamp. Instead of processing the turn while movement is still in progress, the game now waits for all movement to finish before continuing.

  • Fixed an issue where tenants that were not being rendered would remain invisible after moving to a space without visible tenants. They will now render correctly again. Also, visible tenants moving into an overcrowded space will now have their rendering disabled as intended instead of stacking indefinitely. This is the fix for the issues that came from the 1.0.6 version update, as stated in the patch notes.

  • Prevented the language setting from being clicked repeatedly. Reloading a language too many times could cause issues in certain setups, so rapid repeated clicks are now blocked.

Source

Steam News / 23 July 2026

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