Full notes
Full Rental Store Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Performance
- Store
Rental Store Simulator changes
New:
Added vehicles
Customers can now arrive and leave by car
Customer names now draw from a pool of 5,600 unique combinations
New skybox
Changes:
Modified bench textures
Modified fire hydrant textures
Changed the car park layout
Lowered bloom intensity
Changed the games icon
Fixes:
Fixed a bug causing customers to spawn at incorrect locations
Significantly reduced GC allocations per frame
Removed per-frame string allocations in day/night clock display
Fixed double component lookups across multiple systems
Fixed a crash that could occur when a customer was removed from the checkout queue unexpectedly
Fixed a crash that could occur when the desk tried to scan more items than were physically on the counter
Fixed a bug where destroyed items would sometimes be counted or interacted with after removal
Fixed a crash at the checkout when no customer was present at the front of the queue
Fixed pink neon appearing red
And many performance improvements
The next major update for Rental Store Sim has arrived featuring: vehicles, a new skybox, a functioning parking lot, and more!
As always, thank you for playing Rental Store Simulator!
Source
Changelog.gg summarizes and formats this update. How we read updates.
