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Steam News7 August 20196y ago

Patch Notes 1.03

Adjusted the color of the mouse cursor. Should hopefully be more visible against all backgrounds. Let me know if you have further visibility issues or any suggestions.

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What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changedAdjusted the color of the mouse cursor. Should hopefully be more visible against all backgrounds. Let me know if you have further visibility issues or any suggestions. - Some typo corrections - Elaborated on the selling mechanic in tutorial 3. Player will now need to sell the tunnel in the middle of nowhere to advance. Added some information on benefits of selling structures to advance your battle lines. Getting rid of this tunnel should also solve a builder glitch that was happening on this level where builders got stuck because they wanted to spawn/despawn from that tunnel. - The boots armory upgrade should no longer work on tutorial levels. (tutorial levels are not supposed to be affected by armory upgrades in general) - You can now select a new building to construct without first deselecting your current building choice. - Fixed a glitch where if you had a sellable building highlighted and then hit a hotkey to construct a separate building, the selling highlight still remained. - Changed the wording in Mission 1's objective from "Workers Sent: X / Workers Protected: Y" to "Workers Sent: X / Workers Lost: Y". Seemed more relevant and to the point.
  • Adjusted the color of the mouse cursor. Should hopefully be more visible against all backgrounds. Let me know if you have further visibility issues or any suggestions. - Some typo corrections - Elaborated on the selling mechanic in tutorial 3. Player will now need to sell the tunnel in the middle of nowhere to advance. Added some information on benefits of selling structures to advance your battle lines. Getting rid of this tunnel should also solve a builder glitch that was happening on this level where builders got stuck because they wanted to spawn/despawn from that tunnel. - The boots armory upgrade should no longer work on tutorial levels. (tutorial levels are not supposed to be affected by armory upgrades in general) - You can now select a new building to construct without first deselecting your current building choice. - Fixed a glitch where if you had a sellable building highlighted and then hit a hotkey to construct a separate building, the selling highlight still remained. - Changed the wording in Mission 1's objective from "Workers Sent: X / Workers Protected: Y" to "Workers Sent: X / Workers Lost: Y". Seemed more relevant and to the point.

Source

Steam News / 7 August 2019

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