Following the announcement of Remothered: Red Nun's Legacy and the long-awaited return of the saga, we've witnessed an incredible wave of enthusiasm from fans old and new alike.
In this update2
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Full Remothered: Broken Porcelain update
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addedFollowing the announcement of Remothered: Red Nun's Legacy and the long-awaited return of the saga, we've witnessed an incredible wave of enthusiasm from fans old and new alike.
changedThe reveal of the gameplay trailer at the PC Gaming Show Summer Showcase was met with an overwhelming response from the community, and we want to take a moment to say thank you. The reactions, the discussions, the theories already taking shape, all of it meant a lot to us, and it's part of why we wanted to write this today.
addedIn recent weeks, we've also had the privilege of revealing some extraordinary collaborations that will help shape this new chapter . Legendary composer Akira Yamaoka has joined the project to contribute to the atmosphere and emotional identity of Remothered. Alongside him, acclaimed performers Cissy Jones and Margaret Robinson will lend their talent to the cast . A cast designed to bring the game's complex characters, tensions, and mysteries to life. But today, we felt this was the right moment to pause for a second and talk about something equally important: who we are, where we come from, and where we want to go together with this community. Because Remothered has always been more than just a game for us. It was the beginning of everything. Stormind Games was born around the idea of creating intense stories. Stories capable of leaving a mark through atmosphere, emotions, tension, and human fragility. The studio itself was born in Sicily, from a small core team working in a country where building a business is already difficult, and where making videogames once felt almost impossible. And yet, somehow, we made it happen. Remothered became our first step. Then came a second chapter, and over time a passionate community of more than half a million players grew around the saga. A community that supported us, discussed theories, shared fears, emotions, criticism, and excitement with us throughout the years . Then came new challenges.
changedWe had the opportunity to work on A Quiet Place: The Road Ahead , a cinematic experience tied to one of Hollywood’s most iconic horror franchises. More recently, we also contributed to Mafia: The Old Country , a project that carried us back to Sicily in a deeply symbolic way. As a team that chose to stay , grow, and build something meaningful from its own land. In many ways, it was proof that believing in our roots was never a limitation, it was part of what made this journey possible. That journey changed Stormind forever .
changedWe still carry the soul of an indie team. But today we combine that soul with a AA production structure , working not only on our own IPs like Remothered, but also on several unannounced projects we can’t wait to share more about in the coming months. At the same time, we know that building games also means building relationships. That’s why, we created our official Discord server .
addedAbout Remothered, our future projects, horror games, storytelling, or simply videogames in general. Because before being developers, we are players too. This is only the beginning of a new chapter. The best is yet to come .
Remothered: Broken Porcelain changes
addedFollowing the announcement of Remothered: Red Nun's Legacy and the long-awaited return of the saga, we've witnessed an incredible wave of enthusiasm from fans old and new alike.
changedThe reveal of the gameplay trailer at the PC Gaming Show Summer Showcase was met with an overwhelming response from the community, and we want to take a moment to say thank you. The reactions, the discussions, the theories already taking shape, all of it meant a lot to us, and it's part of why we wanted to write this today.
addedIn recent weeks, we've also had the privilege of revealing some extraordinary collaborations that will help shape this new chapter . Legendary composer Akira Yamaoka has joined the project to contribute to the atmosphere and emotional identity of Remothered. Alongside him, acclaimed performers Cissy Jones and Margaret Robinson will lend their talent to the cast . A cast designed to bring the game's complex characters, tensions, and mysteries to life. But today, we felt this was the right moment to pause for a second and talk about something equally important: who we are, where we come from, and where we want to go together with this community. Because Remothered has always been more than just a game for us. It was the beginning of everything. Stormind Games was born around the idea of creating intense stories. Stories capable of leaving a mark through atmosphere, emotions, tension, and human fragility. The studio itself was born in Sicily, from a small core team working in a country where building a business is already difficult, and where making videogames once felt almost impossible. And yet, somehow, we made it happen. Remothered became our first step. Then came a second chapter, and over time a passionate community of more than half a million players grew around the saga. A community that supported us, discussed theories, shared fears, emotions, criticism, and excitement with us throughout the years . Then came new challenges.
changedWe had the opportunity to work on A Quiet Place: The Road Ahead , a cinematic experience tied to one of Hollywood’s most iconic horror franchises. More recently, we also contributed to Mafia: The Old Country , a project that carried us back to Sicily in a deeply symbolic way. As a team that chose to stay , grow, and build something meaningful from its own land. In many ways, it was proof that believing in our roots was never a limitation, it was part of what made this journey possible. That journey changed Stormind forever .
changedWe still carry the soul of an indie team. But today we combine that soul with a AA production structure , working not only on our own IPs like Remothered, but also on several unannounced projects we can’t wait to share more about in the coming months. At the same time, we know that building games also means building relationships. That’s why, we created our official Discord server .
Following the announcement of Remothered: Red Nun's Legacy and the long-awaited return of the saga, we've witnessed an incredible wave of enthusiasm from fans old and new alike.
The reveal of the gameplay trailer at the PC Gaming Show Summer Showcase was met with an overwhelming response from the community, and we want to take a moment to say thank you. The reactions, the discussions, the theories already taking shape, all of it meant a lot to us, and it's part of why we wanted to write this today.
In recent weeks, we've also had the privilege of revealing some extraordinary collaborations that will help shape this new chapter. Legendary composer Akira Yamaoka has joined the project to contribute to the atmosphere and emotional identity of Remothered. Alongside him, acclaimed performers Cissy Jones and Margaret Robinson will lend their talent to the cast. A cast designed to bring the game's complex characters, tensions, and mysteries to life. But today, we felt this was the right moment to pause for a second and talk about something equally important: who we are, where we come from, and where we want to go together with this community. Because Remothered has always been more than just a game for us. It was the beginning of everything. Stormind Games was born around the idea of creating intense stories. Stories capable of leaving a mark through atmosphere, emotions, tension, and human fragility. The studio itself was born in Sicily, from a small core team working in a country where building a business is already difficult, and where making videogames once felt almost impossible. And yet, somehow, we made it happen. Remothered became our first step. Then came a second chapter, and over time a passionate community of more than half a million players grew around the saga. A community that supported us, discussed theories, shared fears, emotions, criticism, and excitement with us throughout the years. Then came new challenges.
We had the opportunity to work on A Quiet Place: The Road Ahead, a cinematic experience tied to one of Hollywood’s most iconic horror franchises. More recently, we also contributed to Mafia: The Old Country, a project that carried us back to Sicily in a deeply symbolic way. As a team that chose to stay, grow, and build something meaningful from its own land. In many ways, it was proof that believing in our roots was never a limitation, it was part of what made this journey possible. That journey changed Stormind forever.
Steam post image Many of us work from our offices in Sicily, but a big part of the team is fully remote, connected from different places around the world!
Today, we are proud to say that the company has grown into the largest independent game studio in Italy, with nearly one hundred people working every day on what inspired this company from the very beginning: powerful stories, strong narrative identities, technical excellence, and games capable of creating lasting emotional connections.
We still carry the soul of an indie team. But today we combine that soul with a AA production structure, working not only on our own IPs like Remothered, but also on several unannounced projects we can’t wait to share more about in the coming months. At the same time, we know that building games also means building relationships. That’s why, we created our official Discord server.
We want to connect with players in the most direct and transparent way possible.
So come talk to us!
About Remothered, our future projects, horror games, storytelling, or simply videogames in general. Because before being developers, we are players too. This is only the beginning of a new chapter. The best is yet to come.
Amunì!
The Stormind Team
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