Full notes
Full Remnants of Lumira update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
Remnants of Lumira changes
Since the first release of the demo on steam I have made some changes
Added Halloween Event (for a certain period)
Added Steam Achievements for the Halloween Event
Had to restart the save system on a clean slate due to a bug where you can collect more gems than the limit when you rejoin a level. I hope to not do this again, even though this is a demo.
(Please do understand though that in unforeseen circumstances it may be necessary to do this to prevent save files from being corrupted or unanticipated. Or I don't understand how to keep the save data on multiple builds as of now. Your steam achievements will retain itself regardless.)
I will refrain from doing this to the actual full release of the game, unless it is absolutely necessary. Again, please understand that this demo is for a game in active development, so the save system is being tested and may undergo changes (for the most part I know what I am doing). By the time the game is finished, I am quite confident that I wont have any need to wipe the save files
Changed the start location of 1-2, back to the start of the level, because the story cutscene is still in progress there.
Changed the description of the gems on the Halloween level, and prevented the door at the end from being skippable (sorry lol)
As of right now the game is in active development of course. I recently released the halloween event, and am working on finishing the second world. There are 5 worlds in total.
Source
Changelog.gg summarizes and formats this update. How we read updates.
